Treebeard's String-Math - Printable Version +- QB64 Phoenix Edition (https://staging.qb64phoenix.com) +-- Forum: QB64 Rising (https://staging.qb64phoenix.com/forumdisplay.php?fid=1) +--- Forum: Code and Stuff (https://staging.qb64phoenix.com/forumdisplay.php?fid=3) +---- Forum: Programs (https://staging.qb64phoenix.com/forumdisplay.php?fid=7) +---- Thread: Treebeard's String-Math (/showthread.php?tid=691) |
RE: Treebeard's String-Math - Jack - 07-29-2022 yes Kernelpanic, the code in opening post calculates the first 115 (?) Fibonacci numbers by the reciprocal of 999999999999999999999998999999999999999999999999 to 2785 digits the number consists of 23 9's, an 8 followed by 24 9's you can make the number larger and do the division to higher precision to get more fibo numbers RE: Treebeard's String-Math - Kernelpanic - 07-29-2022 (07-29-2022, 08:45 PM)Jack Wrote: you can make the number larger and do the division to higher precision to get more fibo numbersThanks! But . . . I don't believe. RE: Treebeard's String-Math - Jack - 07-29-2022 for example, construct a number like this s=string$(100,"9")+"8"+string$(101,"9") take the reciprocal to about 48600 digits and you get 481 fibo numbers RE: Treebeard's String-Math - Jack - 07-29-2022 up-to fibonacci 483 Code: (Select All) digits = 48683 'digits for division etc RE: Treebeard's String-Math - Pete - 07-29-2022 Well I did some checking, and Treebeard's string math also lacks the ability to deal with repetends. Code: (Select All) DIM AS STRING n, m, r So we don't get back to 1. Instead, we get 1 / 3 = .3... and * 3 = .9... Pete RE: Treebeard's String-Math - Jack - 07-30-2022 Pete, unless you use rational arithmetic you are going to have round/off round/up errors my only complaint about your string-math implementation is that it's not at all clear how you would use it outside of your demo say for example that I want to use your string-math in a Gauss-Jordan system of linear equations solver, how would you go about it? RE: Treebeard's String-Math - Pete - 07-30-2022 (07-30-2022, 12:13 AM)Jack Wrote: Pete, unless you use rational arithmetic you are going to have round/off round/up errors You'd have to code the system to process the matrix and then plug each equation into +_*? into the subroutine, much the same as with the treebeard subroutine. The same problem of not having the repetend address would, of course, produce slight variations from the accepted results made on a precision calculator. Precision calculators definitely use some sort of algorithm to handle repetends so 1 / 3 * 3 = 1 instead of .999... Pete RE: Treebeard's String-Math - Jack - 07-30-2022 sorry Pete but I don't see anyone using your math routines to code any math problem, TreeBeard's routines can be used anywhere you want to perform arithmetic operations. RE: Treebeard's String-Math - Pete - 07-30-2022 What I would need to do is make it more user friendly for other applications. As is, I made it to process calculations for addition, subtraction, multiplication, and division, and express the results in as many decimals as the user required, round the results if instructed to do so, and convert back and forth from scientific notation. It also can be used for ledgers as it can show results in dollars and cents, with or without commas. Also to convert to and from scientific notation. Pete RE: Treebeard's String-Math - Jack - 07-30-2022 Pete, I looked at your demo and I couldn't figure out how I would use your math engine to perform any math problem, it's horrifically complex suppose that I wanted to code a simple factorial Code: (Select All) input "n ";n I am signing off for the weekend, see you Sunday |