QB64 Phoenix Edition
Custom Popup Window for Windows OS - Printable Version

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+--- Forum: Code and Stuff (https://staging.qb64phoenix.com/forumdisplay.php?fid=3)
+---- Forum: Works in Progress (https://staging.qb64phoenix.com/forumdisplay.php?fid=9)
+---- Thread: Custom Popup Window for Windows OS (/showthread.php?tid=1212)



Custom Popup Window for Windows OS - Pete - 12-01-2022

This program required Win32 API calls, so it will only run on a Windows system.

Custom window in that the code generates a small borderless window text window and adds a custom menu plus drag to move and drag to resize features. It does NOT use the QB64 RESIZE commands but does make use of the mouse cursor appearance changes. Thanks a ton to the dev who provided that neat QB64 mouse feature.

The top pseudo-title bar is functional. The three horizontal lines represent a pop-open menu. Click to open. The menu options are mostly for demo only, but close and quit do work. The symbols from top left to right are "-" Minimize, [] Fullscreen, and "X" Close.

Code: (Select All)
DIM SHARED WinMse AS POINTAPI
TYPE POINTAPI
    X_Pos AS LONG
    Y_Pos AS LONG
END TYPE

DECLARE DYNAMIC LIBRARY "User32"
    FUNCTION GetWindowLongA& (BYVAL hwnd AS LONG, BYVAL nIndex AS LONG)
    FUNCTION SetWindowLongA& (BYVAL hwnd AS LONG, BYVAL nIndex AS LONG, BYVAL dwNewLong AS LONG)
    FUNCTION SetWindowPos& (BYVAL hwnd AS LONG, BYVAL hWndInsertAfter AS LONG, BYVAL x AS LONG, BYVAL y AS LONG, BYVAL cx AS LONG, BYVAL cy AS LONG, BYVAL wFlags AS LONG)
    FUNCTION ShowWindow& (BYVAL hwnd AS LONG, BYVAL nCmdShow AS LONG)
    FUNCTION GetAsyncKeyState% (BYVAL vkey AS LONG)
    FUNCTION GetCursorPos (lpPoint AS POINTAPI)
    FUNCTION SetCursorPos% (BYVAL x AS INTEGER, BYVAL y AS INTEGER)
END DECLARE

TYPE Win_Control
    X_IN AS INTEGER
    Y_IN AS INTEGER
    oldxIN AS INTEGER
    oldyIN AS INTEGER
    my AS INTEGER
    mx AS INTEGER
    lb AS INTEGER
    tbicon AS INTEGER
    wintp AS INTEGER
    winrt AS INTEGER
    winbt AS INTEGER
    winlt AS INTEGER
    setxy AS INTEGER
    sizeit AS INTEGER
    x AS INTEGER
    y AS INTEGER
    fw AS INTEGER
    fh AS INTEGER
    w AS INTEGER
    h AS INTEGER
    dragx AS INTEGER
    dragy AS INTEGER
    S_orig AS LONG
    tmp AS STRING
END TYPE

DIM WinCon AS Win_Control
DIM SHARED hWnd AS LONG

WinCon.S_orig = _NEWIMAGE(50, 25, 0) ' SCREEN 0 with _NEWIMAGE.
SCREEN WinCon.S_orig
DO: LOOP UNTIL _SCREENEXISTS

CALL borderless_window

CALL sam_titlebar

CALL borderless_variables(WinCon)

DO ' Main Loop ====================================================================================
    _LIMIT 60
    CALL mouse_borderless(1, WinCon)
    CALL mouse_borderless(2, WinCon)
    CALL titlebar_icons(WinCon)
    CALL size_n_drag(WinCon, side$)
    CALL mouse_borderless(3, WinCon)
    IF LEN(INKEY$) THEN SYSTEM
LOOP '=============================================================================================

SUB sam_titlebar
    PALETTE 5, 63 ' Bright white.
    PALETTE 6, 8 ' Dark blue.
    LOCATE 1, 1
    COLOR 0, 5
    PRINT SPACE$(_WIDTH);
    LOCATE 1, 2: PRINT CHR$(240);
    LOCATE , 4: PRINT "Menu";
    msg$ = "Sam-Clip"
    LOCATE , _WIDTH / 2 - LEN(msg$) / 2 + 1: PRINT msg$;
    LOCATE , _WIDTH - 7: PRINT "Ä  þ  X";
    COLOR 15, 6
    VIEW PRINT 2 TO _HEIGHT
    CLS 2
    VIEW PRINT
END SUB

SUB sam_menu ' Self-contained subroutine.
    y = CSRLIN: x = POS(0)
    LOCATE , , 0 ' Hide cursor
    DIM atmp AS STRING
    noi = 6 ' Number of menu items
    REDIM menu$(noi)
    menu$(1) = "Open"
    menu$(2) = "Settings"
    menu$(3) = "Recycled"
    menu$(4) = "Help"
    menu$(5) = "Close"
    menu$(6) = "Quit"
    h = 5 ' Variable to determine margin spaces from the right of menu.
    FOR i = 1 TO noi
        j = LEN(menu$(i))
        IF j > k THEN k = j
    NEXT
    mwidth = k + h
    mheight = noi * 2 + 1 ' Add one for the separate border element.
    MenuT = 1: MenuL = 1: MenuR = MenuL + mwidth: MenuB = MenuT + mheight

    DO
        _LIMIT 30
        z = GetCursorPos(WinMse)
        SELECT CASE menu.var
            CASE -1
                WHILE _MOUSEINPUT: WEND
                my = _MOUSEY
                mx = _MOUSEX
                IF my > MenuT AND my < MenuB AND mx > MenuL AND mx < MenuR THEN
                    IF my \ 2 = my / 2 AND my AND my <> oldmy THEN
                        IF MenuHL THEN
                            atmp = SPACE$(mwidth - 2)
                            LOCATE MenuHL, MenuL + 2 - 1
                            COLOR 0, 7
                            MID$(atmp, 2, LEN(menu$((MenuHL - MenuT) \ 2 + 1))) = menu$((MenuHL - MenuT) \ 2 + 1)
                            PRINT atmp;
                        END IF
                        atmp = SPACE$(mwidth - 2)
                        LOCATE my, MenuL + 2 - 1
                        COLOR 7, 0
                        MID$(atmp, 2, LEN(menu$((my - MenuT) \ 2 + 1))) = menu$((my - MenuT) \ 2 + 1)
                        PRINT atmp;
                        COLOR 0, 7
                        MenuHL = my
                    END IF
                    IF _MOUSEBUTTON(1) THEN
                        menu.var = (my - MenuT) \ 2 + 1
                        EXIT DO
                    END IF
                ELSE
                    ' Toggle close menu.
                    IF GetAsyncKeyState(1) < 0 THEN
                        IF WinMse.Y_Pos >= _SCREENY AND WinMse.Y_Pos <= _SCREENY + 24 AND WinMse.X_Pos >= _SCREENX + 36 AND WinMse.X_Pos <= _SCREENX + 48 THEN
                            menu.var = 0: EXIT DO ' Close menu.
                        ELSE
                            IF WinMse.Y_Pos >= _SCREENY AND WinMse.Y_Pos <= _SCREENY + _FONTHEIGHT * (_HEIGHT + 1) AND WinMse.X_Pos >= _SCREENX AND WinMse.X_Pos <= _SCREENX + _FONTWIDTH * _WIDTH THEN
                            ELSE ' Outside of app window.
                                menu.var = 0: EXIT DO ' Close menu.
                            END IF
                        END IF
                    END IF
                    IF _MOUSEBUTTON(1) THEN ' Outside of menu closes menu.
                        menu.var = 0 ' Close.
                        EXIT DO
                    END IF
                END IF
                oldmy = WinCon.my
            CASE 0
                menu.var = -1 ' Menu open.
                PCOPY 0, 1
                PALETTE 7, 63 ' Bright white.
                PALETTE 3, 56 ' Grey shadow.
                PALETTE 0, 8 ' Dark blue highlight on hover.
                COLOR 0, 7
                LOCATE MenuT, MenuL
                PRINT CHR$(218) + STRING$(mwidth - 2, 196) + CHR$(191)
                FOR i = 1 TO mheight - 2
                    COLOR 0, 7
                    PRINT CHR$(179); SPACE$(mwidth - 2) + CHR$(179);
                    COLOR 7, 3: PRINT CHR$(SCREEN(CSRLIN, POS(0))) + CHR$(SCREEN(CSRLIN, POS(0) + 1)): COLOR 1, 7
                NEXT
                COLOR 0, 7
                PRINT CHR$(192) + STRING$(mwidth - 2, 196) + CHR$(217);: COLOR 7, 3: PRINT CHR$(SCREEN(CSRLIN, POS(0))) + CHR$(SCREEN(CSRLIN, POS(0) + 1))
                LOCATE , MenuL + 2
                FOR i = 1 TO mheight ' Bottom shadow.
                    PRINT CHR$(SCREEN(CSRLIN, POS(0)));
                NEXT
                COLOR 0, 7
                LOCATE MenuT + 2, MenuL + 2
                FOR i = 0 TO noi - 1
                    LOCATE MenuT + 1 + i * 2, 3
                    PRINT menu$(i + 1)
                    LOCATE , MenuL
                    IF i + 1 < noi THEN PRINT "Ã" + STRING$(mwidth - 2, CHR$(196)) + "´";
                NEXT
                DO: _LIMIT 10: LOOP UNTIL GetAsyncKeyState(1) = 0 ' Wait for button release to avoid continuous toggle event.
        END SELECT
    LOOP
    PCOPY 1, 0
    LOCATE y, x
    _KEYCLEAR
    IF menu.var = 6 THEN SYSTEM
    DO: _LIMIT 10: LOOP UNTIL GetAsyncKeyState(1) = 0
    PALETTE 7, 7 ' Re-establish color 7.
END SUB

SUB borderless_window
    GWL_STYLE = -16
    ws_border = &H800000
    WS_VISIBLE = &H10000000
    _TITLE "No Border"
    hWnd& = _WINDOWHANDLE
    DO
        winstyle& = GetWindowLongA&(hWnd&, GWL_STYLE)
    LOOP UNTIL winstyle&
    DO
        a& = SetWindowLongA&(hWnd&, GWL_STYLE, winstyle& AND WS_VISIBLE)
    LOOP UNTIL a&
END SUB

SUB borderless_variables (WinCon AS Win_Control)
    WinCon.x = _SCREENX
    WinCon.y = _SCREENY
    WinCon.w = _WIDTH
    WinCon.h = _HEIGHT
    WinCon.fw = _FONTWIDTH
    WinCon.fh = _FONTHEIGHT
    WinCon.wintp = _SCREENY \ WinCon.fh: WinCon.winbt = _SCREENY \ WinCon.fh + _HEIGHT: WinCon.winlt = _SCREENX \ WinCon.fw: WinCon.winrt = _SCREENX \ WinCon.fw + _WIDTH
END SUB

SUB mouse_borderless (mouse_switch AS INTEGER, WinCon AS Win_Control)
    SELECT CASE mouse_switch
        CASE 1
            WHILE _MOUSEINPUT: WEND
            WinCon.mx = _MOUSEX
            WinCon.my = _MOUSEY
            z& = GetCursorPos(WinMse)
            REM setcurx = WinMse.X_Pos: setcury = WinMse.Y_Pos
            WinCon.X_IN = WinMse.X_Pos \ WinCon.fw
            WinCon.Y_IN = WinMse.Y_Pos \ WinCon.fh
        CASE 2
            IF GetAsyncKeyState(1) < 0 THEN
                IF WinCon.lb = 0 THEN WinCon.lb = 1
            ELSE
                IF WinCon.lb THEN WinCon.lb = 0: WinCon.dragx = 0: WinCon.dragy = 0
            END IF
        CASE 3
            WinCon.oldyIN = WinCon.Y_IN: WinCon.oldxIN = WinCon.X_IN
    END SELECT
END SUB

SUB titlebar_icons (WinCon AS Win_Control)
    IF WinCon.lb THEN
        IF WinCon.tbicon THEN
            COLOR 8, 5: LOCATE WinCon.my, WinCon.tbicon - 1: PRINT WinCon.tmp;: WinCon.tbicon = 0
            DO: LOOP UNTIL GetAsyncKeyState(1) = 0: WinCon.lb = 0
            _DELAY .1
            SELECT CASE MID$(WinCon.tmp, 2, 1)
                CASE "X"
                    SYSTEM
                CASE "þ"
                    IF _FULLSCREEN THEN
                        _FULLSCREEN OFF
                        _SCREENMOVE _MIDDLE
                        _DELAY .5
                        REM DO: LOOP UNTIL _SCREENEXISTS is not sufficient here. It registers the window as upper right corner. WinCon.winlt and WinCon.winrt = 0 but window appears in middle.
                        CALL borderless_variables(WinCon)
                        CALL mouse_borderless(1, WinCon) ' Renew variables
                        CALL mouse_borderless(3, WinCon)
                    ELSE
                        SCREEN WinCon.S_orig&
                        DO: LOOP UNTIL _SCREENEXISTS
                        _FULLSCREEN
                    END IF
                CASE "Ä"
                    x& = ShowWindow&(hWnd&, 2)
                    DO: _LIMIT 1: LOOP UNTIL _SCREENICON = 0
                    CALL sam_titlebar
                CASE "ð"
                    CALL sam_menu
                    CALL borderless_variables(WinCon)
                    CALL mouse_borderless(1, WinCon) ' Renew variables
                    CALL mouse_borderless(3, WinCon)
            END SELECT
            WinCon.tmp = ""
        END IF
    ELSE
        IF WinCon.my = 1 THEN
            IF WinCon.lb = 0 AND WinCon.dragx = 0 AND side$ = "" THEN
                ' ID by screen character.
                IF WinCon.mx <> WinCon.tbicon THEN
                    SELECT CASE CHR$(SCREEN(WinCon.my, WinCon.mx))
                        CASE "X", "þ", "Ä"
                            IF WinCon.tbicon THEN COLOR 8, 5: LOCATE WinCon.my, WinCon.tbicon - 1: PRINT WinCon.tmp;
                            WinCon.tmp = SPACE$(3): MID$(WinCon.tmp, 2, 1) = CHR$(SCREEN(WinCon.my, WinCon.mx))
                            IF MID$(WinCon.tmp, 2, 1) = "X" THEN: COLOR 15, 12 ELSE COLOR 15, 7
                            WinCon.tbicon = WinCon.mx: LOCATE WinCon.my, WinCon.mx - 1: PRINT WinCon.tmp;
                        CASE "ð", "M", "e", "n", "u" ' Menu.
                            IF WinCon.tbicon THEN COLOR 8, 5: LOCATE WinCon.my, WinCon.tbicon - 1: PRINT WinCon.tmp;
                            ' Exception.
                            WinCon.tmp = SPACE$(3): MID$(WinCon.tmp, 2, 1) = "ð"
                            WinCon.tbicon = 2: COLOR 15, 7: LOCATE WinCon.my, 1: PRINT WinCon.tmp;
                        CASE ELSE
                            IF WinCon.tbicon THEN COLOR 8, 5: LOCATE WinCon.my, WinCon.tbicon - 1: PRINT WinCon.tmp;
                            WinCon.tbicon = 0
                    END SELECT
                END IF
            END IF
        ELSE
            IF WinCon.tbicon THEN CALL sam_titlebar: WinCon.tbicon = 0
        END IF
    END IF
END SUB

SUB size_n_drag (WinCon AS Win_Control, side$)

    IF WinCon.lb THEN
        IF LEN(side$) THEN
            DO
                _LIMIT 45
                z& = GetCursorPos(WinMse)
                WinCon.X_IN = WinMse.X_Pos \ WinCon.fw
                WinCon.Y_IN = WinMse.Y_Pos \ WinCon.fh
                IF WinCon.oldxIN <> WinCon.X_IN OR WinCon.oldyIN <> WinCon.Y_IN THEN
                    REM setcurx = WinMse.X_Pos: setcury = WinMse.Y_Pos
                    SELECT CASE side$
                        CASE "left-top"
                            WinCon.sizeit = -SGN(WinCon.oldyIN - WinCon.Y_IN) * ABS(WinCon.wintp - WinCon.Y_IN)
                            IF WinCon.sizeit THEN GOSUB topsize
                            WinCon.sizeit = SGN(WinCon.oldxIN - WinCon.X_IN) * ABS(WinCon.winlt - WinCon.X_IN)
                            IF WinCon.sizeit THEN GOSUB leftsize
                        CASE "right-top"
                            WinCon.sizeit = -SGN(WinCon.oldyIN - WinCon.Y_IN) * ABS(WinCon.wintp - WinCon.Y_IN)
                            IF WinCon.sizeit THEN GOSUB topsize
                            WinCon.sizeit = -SGN(WinCon.oldxIN - WinCon.X_IN) * ABS(WinCon.winrt - WinCon.X_IN)
                            IF WinCon.sizeit THEN GOSUB rightsize
                        CASE "left-bottom"
                            WinCon.sizeit = SGN(WinCon.oldxIN - WinCon.X_IN) * ABS(WinCon.winlt - WinCon.X_IN)
                            IF WinCon.sizeit THEN GOSUB leftsize
                            WinCon.sizeit = SGN(WinCon.oldyIN - WinCon.Y_IN) * ABS(WinCon.winbt - WinCon.Y_IN)
                            IF WinCon.sizeit THEN GOSUB bottomsize
                        CASE "right-bottom"
                            WinCon.sizeit = -SGN(WinCon.oldxIN - WinCon.X_IN) * ABS(WinCon.winrt - WinCon.X_IN)
                            IF WinCon.sizeit THEN GOSUB rightsize
                            WinCon.sizeit = SGN(WinCon.oldyIN - WinCon.Y_IN) * ABS(WinCon.winbt - WinCon.Y_IN)
                            IF WinCon.sizeit THEN GOSUB bottomsize
                        CASE "top" ' up/down
                            WinCon.sizeit = -SGN(WinCon.oldyIN - WinCon.Y_IN) * ABS(WinCon.wintp - WinCon.Y_IN)
                            IF WinCon.sizeit THEN GOSUB topsize
                        CASE "bottom"
                            WinCon.sizeit = SGN(WinCon.oldyIN - WinCon.Y_IN) * ABS(WinCon.winbt - WinCon.Y_IN)
                            IF WinCon.sizeit THEN GOSUB bottomsize
                        CASE "left"
                            WinCon.sizeit = SGN(WinCon.oldxIN - WinCon.X_IN) * ABS(WinCon.winlt - WinCon.X_IN)
                            IF WinCon.sizeit THEN GOSUB leftsize
                        CASE "right"
                            WinCon.sizeit = -SGN(WinCon.oldxIN - WinCon.X_IN) * ABS(WinCon.winrt - WinCon.X_IN)
                            IF WinCon.sizeit THEN GOSUB rightsize
                    END SELECT
                    WinCon.wintp = WinCon.y \ WinCon.fh: WinCon.winbt = WinCon.y \ WinCon.fh + _HEIGHT: WinCon.winlt = WinCon.x \ WinCon.fw: WinCon.winrt = WinCon.x \ WinCon.fw + _WIDTH
                END IF
                WinCon.oldyIN = WinCon.Y_IN: WinCon.oldxIN = WinCon.X_IN
            LOOP UNTIL GetAsyncKeyState(1) = 0
        ELSE
            IF WinCon.dragx THEN
                DO
                    _SCREENMOVE WinMse.X_Pos - WinCon.dragx, WinMse.Y_Pos - WinCon.dragy
                    z& = GetCursorPos(WinMse)
                    WinCon.setxy = SetCursorPos(WinMse.X_Pos, WinMse.Y_Pos)
                LOOP UNTIL GetAsyncKeyState(1) = 0
                WinCon.x = _SCREENX: WinCon.y = _SCREENY
                WinCon.wintp = _SCREENY \ WinCon.fh: WinCon.winbt = _SCREENY \ WinCon.fh + _HEIGHT: WinCon.winlt = _SCREENX \ WinCon.fw: WinCon.winrt = _SCREENX \ WinCon.fw + _WIDTH
                EXIT SUB
            ELSEIF WinMse.Y_Pos >= _SCREENY AND WinMse.Y_Pos <= _SCREENY + WinCon.fh AND side$ = "" AND WinCon.lb THEN
                WinCon.x = _SCREENX: WinCon.y = _SCREENY
                WinCon.dragx = WinMse.X_Pos - WinCon.x
                WinCon.dragy = WinMse.Y_Pos - WinCon.y
                EXIT SUB
            END IF
        END IF
    ELSE
        IF WinCon.X_IN = WinCon.winlt AND WinCon.Y_IN = WinCon.wintp THEN
            _MOUSESHOW "TOPLEFT_BOTTOMRIGHT": side$ = "left-top"
        ELSEIF WinCon.X_IN = WinCon.winlt AND WinCon.Y_IN = WinCon.winbt THEN _MOUSESHOW "TOPRIGHT_BOTTOMLEFT": side$ = "left-bottom"
        ELSEIF WinCon.X_IN = WinCon.winrt AND WinCon.Y_IN = WinCon.wintp THEN _MOUSESHOW "TOPRIGHT_BOTTOMLEFT": side$ = "right-top"
        ELSEIF WinCon.X_IN = WinCon.winrt AND WinCon.Y_IN = WinCon.winbt THEN _MOUSESHOW "TOPleft_BOTTOMRIGHT": side$ = "right-bottom"
        ELSEIF WinCon.X_IN = WinCon.winlt THEN _MOUSESHOW "HORIZONTAL": side$ = "left"
        ELSEIF WinCon.X_IN = WinCon.winrt THEN _MOUSESHOW "HORIZONTAL": side$ = "right"
        ELSEIF WinMse.Y_Pos = _SCREENY THEN _MOUSESHOW "VERTICAL": side$ = "top"
        ELSEIF WinCon.Y_IN = WinCon.winbt THEN _MOUSESHOW "VERTICAL": side$ = "bottom"
        ELSE
            IF LEN(side$) THEN side$ = "": _MOUSESHOW "default"
        END IF
    END IF
    EXIT SUB

    topsize:
    IF LEN(side_suspend$) THEN IF WinCon.wintp < WinCon.Y_IN THEN RETURN
    IF WinCon.h - WinCon.sizeit < 15 THEN side_suspend$ = side$: RETURN
    side_suspend$ = ""
    WinCon.h = WinCon.h - WinCon.sizeit
    WinCon.x = _SCREENX
    WinCon.y = _SCREENY + WinCon.sizeit * WinCon.fh
    S& = _NEWIMAGE(WinCon.w, WinCon.h, 0)
    SCREEN S&
    CALL sam_titlebar
    _SCREENMOVE WinCon.x, WinCon.y
    REM z% = SetCursorPos%(setcurx, setcury)
    RETURN

    leftsize:
    IF LEN(side_suspend$) THEN IF WinCon.winlt < WinCon.X_IN THEN RETURN
    IF WinCon.w + WinCon.sizeit < 15 THEN side_suspend$ = side$: RETURN
    side_suspend$ = ""
    WinCon.w = WinCon.w + WinCon.sizeit
    WinCon.x = _SCREENX - WinCon.sizeit * WinCon.fw
    WinCon.y = _SCREENY
    S& = _NEWIMAGE(WinCon.w, WinCon.h, 0)
    SCREEN S&
    CALL sam_titlebar
    _SCREENMOVE WinCon.x, WinCon.y
    REM z% = SetCursorPos%(WinCon.x, setcury)
    RETURN

    rightsize:
    IF LEN(side_suspend$) THEN IF WinCon.winrt > WinCon.X_IN THEN RETURN
    IF WinCon.w + WinCon.sizeit < 15 THEN side_suspend$ = side$: RETURN
    side_suspend$ = ""
    WinCon.w = WinCon.w + WinCon.sizeit
    WinCon.x = _SCREENX - WinCon.sizeit * WinCon.fw
    WinCon.y = _SCREENY
    S& = _NEWIMAGE(WinCon.w, WinCon.h, 0)
    SCREEN S&
    CALL sam_titlebar
    WinCon.x = _SCREENX: WinCon.y = _SCREENY
    REM z% = SetCursorPos%(WinCon.x + _WIDTH * WinCon.fw, setcury)
    RETURN

    bottomsize:
    IF LEN(side_suspend$) THEN IF WinCon.winbt > WinCon.Y_IN THEN RETURN
    IF WinCon.h - WinCon.sizeit < 15 THEN side_suspend$ = side$: RETURN
    side_suspend$ = ""
    WinCon.h = WinCon.h - WinCon.sizeit
    S& = _NEWIMAGE(WinCon.w, WinCon.h, 0)
    SCREEN S&
    CALL sam_titlebar
    WinCon.x = _SCREENX: WinCon.y = _SCREENY
    REM z% = SetCursorPos%(setcurx, WinCon. + _HEIGHT * WinCon.fh)
    RETURN
END SUB

Pete