DAY 042: _BLINK - Printable Version +- QB64 Phoenix Edition (https://staging.qb64phoenix.com) +-- Forum: Official Links (https://staging.qb64phoenix.com/forumdisplay.php?fid=16) +--- Forum: Learning Resources and Archives (https://staging.qb64phoenix.com/forumdisplay.php?fid=13) +---- Forum: Keyword of the Day! (https://staging.qb64phoenix.com/forumdisplay.php?fid=49) +---- Thread: DAY 042: _BLINK (/showthread.php?tid=1319) |
DAY 042: _BLINK - Pete - 12-22-2022 Brought to you by The Keyword of the Day Update Team! And now, our Keyword of the Day Update reporter, Roseanne Roseannadanna. Good evening coders. Did you ever ask yourself, "Hey, wait one darn minute. What do I need with a bunch of stupid blinking text letters, when what I really need is nice little cutesie tootsie high intensity background to put my regular non-stupid non-flashing text letters on." Well now I, your Keyword of the Day Update reporter, Roseanne Roseannadanna, have just the news you want to hear! SYNTAX: _BLINK {ON|OFF} Usage: Disable or re-enable SCREEN 0 text blinking and provide high intensity background colors when disabled. Demo Code: (Select All) COLOR 16, 7: CLS Now Jane, you may be asking yourself, "Hey Roseanne, how do I check to see if I have blinking on or off? Well I tell you Jane, you just use the _BLINK function... Code: (Select All) IF _BLINK THEN So there you have it. Now you can go to bed, get up tomorrow, and tell all your little friends your Keyword of the Day Update Reporter, Roseanne Roseannadanna, has a message for them: _BLINK OFF And now, back to you, Jane... Goodnight, and have a pleasant tomorrow. |