more source code and tutorials for making games - Printable Version +- QB64 Phoenix Edition (https://staging.qb64phoenix.com) +-- Forum: Chatting and Socializing (https://staging.qb64phoenix.com/forumdisplay.php?fid=11) +--- Forum: General Discussion (https://staging.qb64phoenix.com/forumdisplay.php?fid=2) +--- Thread: more source code and tutorials for making games (/showthread.php?tid=443) Pages:
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more source code and tutorials for making games - madscijr - 05-20-2022 For the curious and those looking to learn or looking for QB64 project ideas... Tutorials:
Source code and program listings:
To the moon, Alice!
Enjoy! RE: more source code and tutorials for making games - bplus - 05-20-2022 I see so many Lander references. @madscijr did you ever get one going with QB64? I build one in JB with an Auto-pilot that could land itself on randomly given surfaces. The tricky part is coming out of orbital speed and angle and getting into a mode where it could fly around a little until it finds a spot. RE: more source code and tutorials for making games - madscijr - 05-20-2022 (05-20-2022, 04:09 PM)bplus Wrote: I see so many Lander references. @madscijr did you ever get one going with QB64? I have not made a Lunar Lander game since Reagan was in the White House! It would be fun to get one working in QB64, where after you land, you explore the moon, collect samples, and do whatever it is they do up there. Maybe not a full simulation, but enough other stuff to make it interesting. Yet another project for the backburner! :-D RE: more source code and tutorials for making games - bplus - 05-20-2022 @madscijr I got a little 30 LOC starter kit setup in Proggies for Lander. You will feel the need to jazz it up, resistance is futile. RE: more source code and tutorials for making games - madscijr - 05-25-2022 (05-20-2022, 10:31 PM)bplus Wrote: @madscijr I got a little 30 LOC starter kit setup in Proggies for Lander. You will feel the need to jazz it up, resistance is futile. Ooooh! I definitely will give that a look, thank you very much! RE: more source code and tutorials for making games - madscijr - 07-14-2022 (05-20-2022, 10:31 PM)bplus Wrote: @madscijr I got a little 30 LOC starter kit setup in Proggies for Lander. You will feel the need to jazz it up, resistance is futile. I love little programs like this and definitely will look at jazzing it up. I started off by changing the x/y position and velocity variables from integer to double, and speed up the loop limit, and broke something. Now the lander just stays parked at the top and the crash message immediately displays... I'll give it another look later and post some code when it's working. RE: more source code and tutorials for making games - madscijr - 07-15-2022 (05-20-2022, 10:31 PM)bplus Wrote: @madscijr I got a little 30 LOC starter kit setup in Proggies for Lander. You will feel the need to jazz it up, resistance is futile. Well now I did it! For some reason I am not seeing the lander on the screen... Would anyone be able to give this a look and point out my folly? I've been beating my head against the wall and need a second set of eyes! Code: (Select All) ' b+ Lander 30 LOC (double parking cheat) 2020-11-13 RE: more source code and tutorials for making games - Kernelpanic - 07-15-2022 Quote:Well now I did it! For some reason I am not seeing the lander on the screen... That is an Alien Lander! Where is the Special Force! RE: more source code and tutorials for making games - madscijr - 07-15-2022 (07-15-2022, 09:40 PM)Kernelpanic Wrote:Quote:Well now I did it! For some reason I am not seeing the lander on the screen... Those are some pretty good FX for 1956!! Are we sure that isn't real? RE: more source code and tutorials for making games - Kernelpanic - 07-16-2022 Quote:Those are some pretty good FX for 1956!! @madscijr - You scare me! But Pete will help us, he has two guns. |