working extended Atari Adventure game in QuickBasic by rtorres ! - Printable Version +- QB64 Phoenix Edition (https://staging.qb64phoenix.com) +-- Forum: QB64 Rising (https://staging.qb64phoenix.com/forumdisplay.php?fid=1) +--- Forum: Code and Stuff (https://staging.qb64phoenix.com/forumdisplay.php?fid=3) +---- Forum: Programs (https://staging.qb64phoenix.com/forumdisplay.php?fid=7) +---- Thread: working extended Atari Adventure game in QuickBasic by rtorres ! (/showthread.php?tid=518) |
working extended Atari Adventure game in QuickBasic by rtorres ! - madscijr - 06-04-2022 Searching through my old downloads, I found the Atari classic done in QuickBasic (I knew I had it somewhere!) by mtorres, and it works in QB64! It feels like Christmas in June! Here's a link to the youtube video of it running: And here's a link to the game and the source code !!! : For me (and I'm sure a bunch of fellow geeks who grew up with the Atari VCS and programming games in BASIC on their 8-bit home computers) this is like finding the holy grail! The source code for Atari Adventure in BASIC!! I definitely plan on playing with this code and seeing what can be done with & learned from it. To make it easy and in case the mega.nz/youtube ever go down, I'm attaching the files:
Enjoy, and thanks to mtorres (are they still part of the QB64 community?) for sharing this with the world! RE: working extended Atari Adventure game in QuickBasic by rtorres ! - Pete - 06-04-2022 The Holy Grail is called StarMaster, but in all fairness, it was made by Activision for Atari 2600. I got so good at it, I rolled the score over once. Took a Polaroid of the screen, so my neighbor, Fred Flintstone, would believe me! Nice find! Cool it works out of the box. I did not know an mtorres back in the day, though. Pete RE: working extended Atari Adventure game in QuickBasic by rtorres ! - madscijr - 06-04-2022 (06-04-2022, 07:14 PM)Pete Wrote: The Holy Grail is called StarMaster, but in all fairness, it was made by Activision for Atari 2600. I got so good at it, I rolled the score over once. Took a Polaroid of the screen, so my neighbor, Fred Flintstone, would believe me! I still have that cartridge! It was definitely a fun game, kinda like Star Raiders but you didn't need the keypad controller. (From what I've read, the original version for the Atari 800 is the one to play, I haven't gotten around to emulating the Atari 8-bit computers yet.) Pete, Starmaster doesn't strike me as too hard a game to program. Or at least one that would be well within the capabilities of QB64. Go for it! RE: working extended Atari Adventure game in QuickBasic by rtorres ! - JRace - 06-24-2022 This is cool! Believe it or leave it, I recently added "Adventure clone" to the list of rainy day projects that I always forget about on rainy days. Oh well, I guess "Combat clone (with opponent AI)" can take that spot on the list instead. RE: working extended Atari Adventure game in QuickBasic by rtorres ! - madscijr - 06-24-2022 (06-24-2022, 04:23 PM)JRace Wrote: This is cool! Maybe instead of "Adventure Clone" or "Combat Clone", how about extending and improving them? What would be cool would be "Adventure Construction Set" & "Combat Construction Set" with simple tools to easily extend each game with new screens, etc. For Combat, in addition to the AI player, how about supporting upto 4 player multiplayer? And a multi-screen world (kind of like Adventure)? I saw somewhere that someone had made a multiplayer (cooperative? competitive? split screen?) version of Adventure for Linux. I haven't tried running it, but it sounds neat. Once there is a construction set, you can mash them up and have the Combat tanks battling each other in the world of Atari Adventure... The possibilities are endless! :-D RE: working extended Atari Adventure game in QuickBasic by rtorres ! - JRace - 06-24-2022 Ooooh. They're now on the list. RE: working extended Atari Adventure game in QuickBasic by rtorres ! - madscijr - 07-14-2022 (06-24-2022, 05:30 PM)JRace Wrote: Ooooh. They're now on the list. When you get something running, let us know! |