BUG? Compile errors with filenames that contain $ in them. - Printable Version +- QB64 Phoenix Edition (https://staging.qb64phoenix.com) +-- Forum: Chatting and Socializing (https://staging.qb64phoenix.com/forumdisplay.php?fid=11) +--- Forum: General Discussion (https://staging.qb64phoenix.com/forumdisplay.php?fid=2) +--- Thread: BUG? Compile errors with filenames that contain $ in them. (/showthread.php?tid=523) |
BUG? Compile errors with filenames that contain $ in them. - Dav - 06-05-2022 Working with an error in my QB64 IDE, with the help of RNBW, (posted about here) it was discovered the latest version of QB64 won't compile correctly when the .BAS filename has an $ in it. Previous QB64 versions did compile them, but not v0.6 and newer. Example, save a file with $ in it, like Money$.bas, it will have a compile error. Without the $ it will compile. - Dav RE: BUG? Compile errors with filenames that contain $ in them. - DSMan195276 - 06-05-2022 That's entirely possible, I'll investigate it later It is a little odd that it doesn't work with v0.6.0 though, because the changes that I suspect caused this problem were made in v0.7.0. Either way, I believe it should be solvable, but for the moment if you can I would just avoid the dollar signs. RE: BUG? Compile errors with filenames that contain $ in them. - krovit - 06-09-2022 (06-05-2022, 04:15 PM)DSMan195276 Wrote: That's entirely possible, I'll investigate it later It is a little odd that it doesn't work with v0.6.0 though, because the changes that I suspect caused this problem were made in v0.7.0. Either way, I believe it should be solvable, but for the moment if you can I would just avoid the dollar signs. Ouch! I have hundreds of files whose name contains $ however, these are included files: I hope it is not a cause of error RE: BUG? Compile errors with filenames that contain $ in them. - DSMan195276 - 06-10-2022 I figured it out, I have a PR with the fix here: https://github.com/QB64-Phoenix-Edition/QB64pe/pull/106 If you want to try it out the fixed version you could grab the build from that PR. I anticipate we'll make a v0.8.1 patch release soonish with this fix along with a few others. |