11-21-2022, 02:55 PM
The QB64 IDE has one incredibly large limitation to it -- it's written in SCREEN 0. At most, it can only display a variety of 256 characters onto the screen. Usually these are the standard 256 ASCII characters that you see and get with the default code page.
The only way to get those extra characters to show and display easily, is to swap some of our standard characters out for the symbols needed. The easiest way to do that is with the _MAPUNICODE command. 437 is the default page, which we're all used to using. 737 is the page for Greek characters, which probably has all the characters you're looking for on it.
And, if you've got a keyboard which types those characters for you with just a single keystroke (rather than having to hit alt+number codekeys), then you might want to look into using my KeyHit Library, where you can custom configure it to work with whatever keyboard layout you might have.
The only way to get those extra characters to show and display easily, is to swap some of our standard characters out for the symbols needed. The easiest way to do that is with the _MAPUNICODE command. 437 is the default page, which we're all used to using. 737 is the page for Greek characters, which probably has all the characters you're looking for on it.
And, if you've got a keyboard which types those characters for you with just a single keystroke (rather than having to hit alt+number codekeys), then you might want to look into using my KeyHit Library, where you can custom configure it to work with whatever keyboard layout you might have.