Day 024: LCASE$
#5
Great point Steve. Set a reminder when we get to MID$() replacing characters in a string is also much, much faster than replacing the entire string. I had a C/C++ keyinput routine, which I put together many years ago,  that proved that out. Foggy on the details now, for sure, but I can recall how happy I was to see the performance improvement. Now in regard to the extra coding, yes, that can be a royal PITA, but in a big project it always pays off. Nothing worse that putting together 10,000 lines of code, pressing F5 and watching an episode of Ben Stein Presents Word Processing. To you game developers here, that would boring enough without Ben

Pete
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Messages In This Thread
Day 024: LCASE$ - by Pete - 12-04-2022, 05:17 AM
RE: Day 024: LCASE$ - by mnrvovrfc - 12-04-2022, 12:01 PM
RE: Day 024: LCASE$ - by luke - 12-04-2022, 01:25 PM
RE: Day 024: LCASE$ - by SMcNeill - 12-04-2022, 01:48 PM
RE: Day 024: LCASE$ - by mnrvovrfc - 12-04-2022, 05:57 PM
RE: Day 024: LCASE$ - by SMcNeill - 12-04-2022, 10:47 PM
RE: Day 024: LCASE$ - by Pete - 12-04-2022, 04:10 PM
RE: Day 024: LCASE$ - by Pete - 12-04-2022, 06:47 PM
RE: Day 024: LCASE$ - by SMcNeill - 12-04-2022, 11:16 PM
RE: Day 024: LCASE$ - by Pete - 12-05-2022, 12:59 AM
RE: Day 024: LCASE$ - by luke - 12-05-2022, 07:30 AM
RE: Day 024: LCASE$ - by mnrvovrfc - 12-05-2022, 08:24 AM
RE: Day 024: LCASE$ - by Pete - 12-05-2022, 10:38 AM



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