Trekn-mixer 0.2
#5
I'm having some problems with the weapon rotation... JDJ you made them 32 pixels across instead of 64 which is one thing. I thought it was easy to program but might have to settle for plain flipping horizontally and vertically with "_PUTIMAGE". The "objects" shown on this thread might have to be fit into the concept of my "dream".

Another thing is that I discovered "_CLIPBOARDIMAGE" doesn't work on Linux (which is intentional) so cannot paste into GIMP and have to work strictly with BMP screenshots manipulated by BASIC programs.
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Messages In This Thread
Trekn-mixer 0.2 - by James D Jarvis - 12-05-2022, 01:03 AM
RE: Trekn-mixer 0.2 - by James D Jarvis - 12-05-2022, 09:03 PM
RE: Trekn-mixer 0.2 - by bplus - 12-05-2022, 11:41 PM
RE: Trekn-mixer 0.2 - by Pete - 12-05-2022, 11:56 PM
RE: Trekn-mixer 0.2 - by mnrvovrfc - 12-06-2022, 12:26 AM
RE: Trekn-mixer 0.2 - by James D Jarvis - 12-06-2022, 01:56 AM
RE: Trekn-mixer 0.2 - by mnrvovrfc - 12-08-2022, 01:10 AM
RE: Trekn-mixer 0.2 - by mnrvovrfc - 12-09-2022, 10:13 AM
RE: Trekn-mixer 0.2 - by mnrvovrfc - 12-06-2022, 01:44 PM
RE: Trekn-mixer 0.2 - by James D Jarvis - 12-06-2022, 05:47 PM
RE: Trekn-mixer 0.2 - by CharlieJV - 12-10-2022, 03:32 AM
RE: Trekn-mixer 0.2 - by James D Jarvis - 07-20-2023, 01:28 PM
RE: Trekn-mixer 0.2 - by johnno56 - 07-20-2023, 08:37 PM
RE: Trekn-mixer 0.2 - by James D Jarvis - 07-20-2023, 10:17 PM
RE: Trekn-mixer 0.2 - by johnno56 - 07-21-2023, 02:48 AM
RE: Trekn-mixer 0.2 - by James D Jarvis - 07-21-2023, 03:53 AM



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