12-06-2022, 12:49 PM
They're still in there, but apparently they never were fully implemented.
ScaledWidth and ScaledHeight just report a constant value of 640 and 400... They certainly aren't reporting any sort of scaling which is going on in your program!
As for the piped mouse input stuff, that was the last bit of code Galleon added into the repo before he stepped down and decided to focus more on his job and family. I don't think *anyone* knows what the heck they were supposed to do, or how to use them, or even WHY you'd want to use them. From what my memory tells me, they were all tied in with the virtual keyboard and were something Galleon was working on to prepare for future Android support.
ScaledWidth and ScaledHeight just report a constant value of 640 and 400... They certainly aren't reporting any sort of scaling which is going on in your program!
As for the piped mouse input stuff, that was the last bit of code Galleon added into the repo before he stepped down and decided to focus more on his job and family. I don't think *anyone* knows what the heck they were supposed to do, or how to use them, or even WHY you'd want to use them. From what my memory tells me, they were all tied in with the virtual keyboard and were something Galleon was working on to prepare for future Android support.