12-17-2022, 05:13 PM
(12-17-2022, 04:35 PM)James D Jarvis Wrote: I spent a while in a chat with it developing a set of adventure guidelines and ancillary materials for an RPG campaign and while it is all far from gold it is relatively coherent and useful (for it's purpose) given the limited input I gave it. I spent about an hour and got hundreds of lines of useful notes and ideas, along with things like riddles, songs, and poems, stuff I wouldn't usually spend my own time developing for a game but the AI is able to spill out and elaborate on with ease after learning the rules and conditions for the situation at hand.
As for programming with it I realized you could get it to fake it is a interpreter and you can feed it code and pseudo-code and get results or commentary on the code snippet/function you entered.
you can type:
"for x = 1 to 10: print x: next x "
and ask it to explain and demonstrate output for the code.
I found it does a better job with html5 than it does QB64 but it is verbose as heck and sometime loses track of what it is doing.
That's interesting that you use it for role playing or D&D, I wonder if it could be taught to be a dungeon master!