Well I was working on an Nonogram Puzzle Image Editor so that the puzzles create images when solved.
I have the code for game converted to M cells across x N cells down and plays fine.
Started Image Editor and there is problem: decent images tend to require more than 20 cells down which is about the max I can fit without resorting to smaller fonts which might add at most half dozen more cells down. 20 cells down already seems more like work than fun puzzle.
Never the less, this editor idea seems like a fine way to make game tiles or pixelate images either B&W or say 8 or 16 colors.
Oh hey maybe convert the thing we started with Johnno at the old forum; that was a very popular post.
I have the code for game converted to M cells across x N cells down and plays fine.
Started Image Editor and there is problem: decent images tend to require more than 20 cells down which is about the max I can fit without resorting to smaller fonts which might add at most half dozen more cells down. 20 cells down already seems more like work than fun puzzle.
Never the less, this editor idea seems like a fine way to make game tiles or pixelate images either B&W or say 8 or 16 colors.
Oh hey maybe convert the thing we started with Johnno at the old forum; that was a very popular post.
b = b + ...