Wow what an interesting discussion! All these inputs...
@TempodiBasic is there code that you have that finds the smallest box surrounding an object? PS hmm... I might have done something like that now that I think back.
@Steve I was using that star Image as example object with convex and concave outline too regular actually to test irregular object collisions. 8 points would be enough to check for that object in particular, so right!
@jack thanks for link I have it "Speed Dialed" to study for later.
and Terry's getting new ideas too! ;-)) looks considerably less complicated
@TempodiBasic is there code that you have that finds the smallest box surrounding an object? PS hmm... I might have done something like that now that I think back.
@Steve I was using that star Image as example object with convex and concave outline too regular actually to test irregular object collisions. 8 points would be enough to check for that object in particular, so right!
@jack thanks for link I have it "Speed Dialed" to study for later.
and Terry's getting new ideas too! ;-)) looks considerably less complicated
b = b + ...