02-16-2023, 10:57 AM
(02-16-2023, 04:17 AM)SMcNeill Wrote: If my goal was to save *everything*, then I'd use _MEMNEW to create a single block of memory, which is all I'd use in my program.
I searched the forums for _MEMNEW and saw you had a MemFile System program. I haven't had a chance to try it out yet, but would something structured like that work for the purposes of saving large amounts of game data of different variable types?