05-02-2022, 01:46 PM
(05-02-2022, 01:34 PM)bplus Wrote: Thanks @Coolman
Yes, @James D Jarvis I have noticed too, specially something with fine set of parallel lines or was it perpendiculars? I think it is rounding errors when the math deals with turning the lines at different angles, some angles remain clean and some get distorted. If you or anyone could clean that up I'd be eternally grateful.
Thankyou for your feedback
I noticed it when rotating small precise tiles I was using to build a larger tiled image.
It might be as simple as the point of rotation. The sub uses the middle of the image for rotation (which is completely sane and useful most of the time) but as it introduces a division than means sometimes the center calculated is a half pixel value that really isn't the center of the image. Not sure if rotating from a corner would or wouldn't change this. (I'm not even sure if I'm on the right approach of course.)