Tiny Mastermind
#5
I never understood the need to have as few lines of code as possible for any task. Colons were considered part of the problem of coding with interpreted BASIC. Leave them to Python I say.

LOL that's why once in Purebasic forum there was a contest for the most impressive program with the least lines of code, precisely because that's how the demo version of the compiler was set up. They even wrote a program that checked another source code to make sure it qualified for the contest. It was still fairly easy to trick, since they were so full of macros. Rolleyes

A bunch of raytracing examples and weak text-mode adventures, such as "Stupid-noid" but I've written that before and many more Pong-like things in SCREEN 0, which was a bit harder for the ones using that compiler.
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Messages In This Thread
Tiny Mastermind - by johannhowitzer - 03-25-2023, 11:45 PM
RE: Tiny Mastermind - by bplus - 03-26-2023, 01:35 AM
RE: Tiny Mastermind - by johannhowitzer - 03-26-2023, 01:36 PM
RE: Tiny Mastermind - by bplus - 03-26-2023, 02:53 PM
RE: Tiny Mastermind - by mnrvovrfc - 03-26-2023, 03:38 PM
RE: Tiny Mastermind - by johannhowitzer - 03-27-2023, 12:41 AM



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