03-31-2023, 05:34 PM
(This post was last modified: 03-31-2023, 05:35 PM by TempodiBasic.
Edit Reason: mystype name of post
)
Hi
Madscjr
running it in QB64pe after turnig DEF FNRND into FUNCTION FNRND I got a broken game that leaves so many garbage on the screen.
Putting a _LIMIT 10 into main loop the result does not change.
Madscjr
running it in QB64pe after turnig DEF FNRND into FUNCTION FNRND I got a broken game that leaves so many garbage on the screen.
Putting a _LIMIT 10 into main loop the result does not change.