04-01-2023, 05:20 PM
congratulations! this is a very good demo for how OPEN_GL works! I like how it works. Translucency also works very well. For this, as far as I can see, you don't need to put the pictures in the drawing order. When using _MAPTRIANGLE, if a transparent texture is used, the furthest ones must always be drawn first. I see opengl does this automatically. It looks complicated and there's a lot of code, but I think it's worth dealing with. Could you possibly write comparisons? You know opengl very well. _MAPTRIANGLE / OPEN_GL, advantages and disadvantages? Further success !