BAM: _LETCHR$ and _GETCHR$
#2
Good stuff. This could be an alternative to the clunky Unicode. The problem is to support it more easily on graphics screens than on SCREEN 0.

On the other hand, rastered stuff is less preferable these days than dithered vectors, harder to resize while retaining picture quality. If I were like 10 years younger with a lot of time, and as enthusiastic as Petr I think I would try to make those vectorized OpenGL fonts available in QB64PE. All two of them LOL.
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Messages In This Thread
BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 04-28-2023, 01:40 AM
RE: BAM: _LETCHR$ and _GETCHR$ - by mnrvovrfc - 04-28-2023, 01:55 AM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 04-28-2023, 02:08 AM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 04-28-2023, 02:48 AM
RE: BAM: _LETCHR$ and _GETCHR$ - by bplus - 04-28-2023, 11:02 AM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 04-28-2023, 10:17 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 05-09-2023, 03:34 AM
RE: BAM: _LETCHR$ and _GETCHR$ - by bplus - 05-09-2023, 12:52 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 05-09-2023, 04:29 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by bplus - 05-09-2023, 07:22 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 05-09-2023, 07:55 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 05-09-2023, 08:58 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by mnrvovrfc - 05-09-2023, 08:02 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 05-09-2023, 08:44 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by bplus - 05-09-2023, 09:41 PM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 05-10-2023, 12:49 AM
RE: BAM: _LETCHR$ and _GETCHR$ - by CharlieJV - 05-10-2023, 02:41 AM



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