06-09-2023, 07:50 PM
For all the power that has been put into games here, I seriously doubt that this has anything to do with actual AI.
@Donald Foster, first, to understand the basics of AI, that what AI actually means. For me, the best books for understanding AI are the two books by Hubert L. Dreyfus:
What Computers Can't Do: The Limits of Artificial Intelligence. 1972, ISBN 0-06-090613-8
What Computers Still Can't Do: A Critique of Artificial Reason. 1979, ISBN 0-262-54067-3
I have the volumes in German. You can only get them today, even in the English original, as antiquarian bookshops.
About Dreyfus (German)
Lisp & Prolog
Even if you have "only" read these two books, you know that with Basic you can at best create a kind of pseudo-AI, but not a real AI machine.
First came Lisp, then came Prolog, and then . . . what do one have today?
@Donald Foster Your game requires natural Intelligence!
@Donald Foster, first, to understand the basics of AI, that what AI actually means. For me, the best books for understanding AI are the two books by Hubert L. Dreyfus:
What Computers Can't Do: The Limits of Artificial Intelligence. 1972, ISBN 0-06-090613-8
What Computers Still Can't Do: A Critique of Artificial Reason. 1979, ISBN 0-262-54067-3
I have the volumes in German. You can only get them today, even in the English original, as antiquarian bookshops.
About Dreyfus (German)
Lisp & Prolog
Even if you have "only" read these two books, you know that with Basic you can at best create a kind of pseudo-AI, but not a real AI machine.
First came Lisp, then came Prolog, and then . . . what do one have today?
@Donald Foster Your game requires natural Intelligence!