06-17-2023, 07:24 PM
(06-17-2023, 06:44 PM)TerryRitchie Wrote: I made some modifications to the scene to play around with the physics.
I'm wondering about something curious that happens, I'll call it the "popcorn effect". If you start filing the room I created with objects at some point the objects seem to get extra impulse from somewhere. It looks like popcorn and doesn't stop until the end of object lifetimes starts removing them, allowing the scene to settle down.
Any idea why this happens? Are there settings to control this kind of chaos from happening?
' Set the bouncyness
fzxSetBody cFZX_PARAMETER_RESTITUTION, temp, .95, 0 ' Bounce
Try lowering the restitution to something like .5. Using .95 is like a super ball on steroids. I did that to make it more bouncy.