Huh? This "roquedrivel" is a pretty good programmer. I guess I have to head over to the other forum to see what I have missed.
More than likely this other person took the idea from the "Robot Floor Painter" that I presented here. Too bad it's not executed as well on the interpreter. Let's see, it's going to be difficult without "FOR... NEXT" loops and that sort of stuff.
Well, I got to read a bit into it. It looks like the "screen" would have to be made much smaller than 200x150. Since there is no POINT() or anything else to pick up the color of a pixel on the screen, to be able to tell what is one object or another. That's why the array is needed. This is the way I program but for text-mode junk. Something like those "matrix rain" screens or "bee in carrot patch" type of stuff.
I don't think "roquedrivel" meant for the robot to dance around LOL, maybe for it to keep moving in one direction until it hits an edge of the screen or it finds a tile that it already painted. Then the robot tries to "jump" over painted tiles to get to one not painted yet to resume its normal course. Because that's the way it works in my program.
More than likely this other person took the idea from the "Robot Floor Painter" that I presented here. Too bad it's not executed as well on the interpreter. Let's see, it's going to be difficult without "FOR... NEXT" loops and that sort of stuff.
Well, I got to read a bit into it. It looks like the "screen" would have to be made much smaller than 200x150. Since there is no POINT() or anything else to pick up the color of a pixel on the screen, to be able to tell what is one object or another. That's why the array is needed. This is the way I program but for text-mode junk. Something like those "matrix rain" screens or "bee in carrot patch" type of stuff.
I don't think "roquedrivel" meant for the robot to dance around LOL, maybe for it to keep moving in one direction until it hits an edge of the screen or it finds a tile that it already painted. Then the robot tries to "jump" over painted tiles to get to one not painted yet to resume its normal course. Because that's the way it works in my program.