07-22-2023, 07:21 AM
(07-22-2023, 05:19 AM)justsomeguy Wrote: I've been researching a method of doing modern graphics in QB64, and finally stumbled upon raylib and it seems that you already have done a huge amount of work on this project.
Are you still actively working on this? I would like to help.
Incidentally, I saw that you you have physac on the TODO list. Since, I have working on my own physics engine, I looked over the code base for it. Its basically the same code I ported over to QB64, but lacks joint functionality. Physac is likely much faster since it is in C and uses threads.
Yes. I am working on this. Progress is slow due to work and stuff. Any help is welcome.
Writing the bindings for physac is easy. Actually, I am kinda halfway through that.
raymath is a bit more challenging. But I think I can pull that off too with a little bit of effort.