LIGHTBAR Menu
#1
Knocked up a little lightbar driven menu routine which will go in my library soon.

[Image: lightbar-routine-demo.png]

Code: (Select All)

''
' LIGHTBAR Menu
'
' Creating lightbar driven menus using arrow keys to choose, enter to select, and
' making it reusable and modular.
'
' Code is a bit long, I'm sure someone can do this better! Regardless, this will end
' up in my QB64_GJ_LIB library soon.
'
' @author Rick Christy <grymmjack@gmail.com>
'
OPTION _EXPLICIT
SCREEN 0 : _BLINK OFF : _CONTROLCHR OFF
_TITLE "LIGHTBAR Menu Routine DEMO"

TYPE LIGHTBAR ' bg|b = background, fg|f = foreground, k = key
opt_bg_color AS INTEGER
opt_fg_color AS INTEGER
bar_bg_color AS INTEGER
bar_fg_color AS INTEGER
bar_kf_color AS INTEGER
bar_kb_color AS INTEGER
key_bg_color AS INTEGER
key_fg_color AS INTEGER
opt_selected AS INTEGER
delimeter AS STRING
END TYPE

DIM menu AS LIGHTBAR : DIM opts(5) AS STRING : DIM choice AS INTEGER
menu.opt_bg_color = 0
menu.opt_fg_color = 12
menu.bar_bg_color = 3
menu.bar_fg_color = 11
menu.bar_kf_color = 14
menu.bar_kb_color = 11
menu.key_bg_color = 3
menu.key_fg_color = 14
menu.opt_selected = 0
menu.delimeter = "|"
opts$(0) = " |P|izza "
opts$(1) = " |R|ibs "
opts$(2) = " |W|ings "
opts$(3) = " |S|alad "
opts$(4) = " |B|readsticks "
opts$(5) = " |Q|uit "

COLOR 12, 0: PRINT "----------------------------------------"
COLOR 7, 0 : PRINT " Welcome to";
COLOR 12, 0: PRINT " ANTONIOS"; : COLOR 10, 0: PRINT " PIZZERIA!"
COLOR 7, 0 : PRINT " Pick your favorite food from our menu!"
COLOR 14, 0: PRINT "----------------------------------------"
COLOR 2, 0 : PRINT " ..if you're not hungry press ESCAPE.. "
COLOR 12, 0: PRINT "----------------------------------------"
PRINT
COLOR 9, 0 : PRINT " UP and DOWN choose and ENTER picks!"
PRINT

choice% = LIGHTBAR%(menu, opts$())
IF choice% <> -1 THEN
PRINT
COLOR 11, 0 : PRINT "You chose option ";
COLOR 14, 0 : PRINT UCASE$(_TRIM$(STR$(choice%)));
COLOR 11, 0 : PRINT ": ";
COLOR 12, 0 : PRINT _TRIM$(opts$(choice%))
IF choice% = 0 THEN
COLOR 10, 0 : PRINT "An excellent choice! It is also my favorite!"
END IF
ELSE
PRINT
COLOR 3, 0 : PRINT "Not hungry eh? OK you come back later!"
END IF
PRINT
COLOR 12, 0 : PRINT "Thank you! Come again!"



FUNCTION LIGHTBAR%(menu AS LIGHTBAR, options$())
DIM AS STRING opt_l, opt_r, k, opt_sel_l, opt_sel_r, opt_sel_k
DIM AS INTEGER obg, ofg, bbg, bfg, bkf, bkb, kbg, kfg, key_pos_s, key_pos_e
DIM AS INTEGER row, col, orig_bg, orig_fg, lb, ub, i, selected, choice_made
lb% = LBOUND(options$) : ub% = UBOUND(options$)

' fetch convenience colors
obg% = menu.opt_bg_color : ofg% = menu.opt_fg_color
bbg% = menu.bar_bg_color : bfg% = menu.bar_fg_color
bkf% = menu.bar_kf_color : bkb% = menu.bar_kb_color
kbg% = menu.key_bg_color : kfg% = menu.key_fg_color

DIM keys(lb% TO ub%) AS STRING ' holds hot keys (chars in delimeters)
row% = CSRLIN : col% = POS(0) ' store initial cursor position
orig_fg% = SCREEN(row%, col%, 1) AND 15 ' store initial foreground color
orig_bg% = SCREEN(row%, col%, 1) \ 16 ' store initial background color
selected% = menu.opt_selected ' get selected option

LIGHTBAR_draw:
LOCATE row%, col%
FOR i% = lb% TO ub%
key_pos_s% = INSTR(0, options$(i%), menu.delimeter)
key_pos_e% = INSTR(key_pos_s%, options$(i%), menu.delimeter)
keys$(i%) = MID$(options$(i%), key_pos_s% + 1, 1)
opt_l$ = MID$(options$(i%), 0, key_pos_s%)
opt_r$ = MID$(options$(i%), key_pos_s% + 3)
COLOR ofg%, obg% : PRINT opt_l$;
COLOR kfg%, kbg% : PRINT keys$(i%);
COLOR ofg%, obg% : PRINT opt_r$
IF i% = selected% THEN
opt_sel_l$ = opt_l$ : opt_sel_r$ = opt_r$ : opt_sel_k$ = keys$(i%)
END IF
NEXT i%

' draw selected option
LOCATE row% + selected%, col%
COLOR bfg%, bbg% : PRINT opt_sel_l$;
COLOR bkf%, bkb% : PRINT opt_sel_k$;
COLOR bfg%, bbg% : PRINT opt_sel_r$

LIGHTBAR_get_choice:
DO:
' handle arrow keys
k$ = INKEY$
SELECT CASE k$
CASE CHR$(27): ' escape to abort
selected% = -1
CASE CHR$(0) + CHR$(71): ' home to jump to first option
selected% = lb%
GOTO LIGHTBAR_draw
CASE CHR$(0) + CHR$(79): ' end to jump to last option
selected% = ub%
GOTO LIGHTBAR_draw
CASE CHR$(0) + CHR$(80): ' down arrow to go down an option
selected% = selected% + 1
IF selected% > ub% THEN selected% = lb%
GOTO LIGHTBAR_draw
CASE CHR$(0) + CHR$(72): ' up arrow to go up an option
selected% = selected% - 1
IF selected% < lb% THEN selected% = ub%
GOTO LIGHTBAR_draw
END SELECT
' handle hot keys
FOR i% = lb% TO ub%
IF LCASE$(k$) = LCASE$(keys$(i%)) THEN
selected% = i%
choice_made% = 1
GOTO LIGHTBAR_draw
END IF
NEXT i%
LOOP UNTIL k$ = CHR$(13) OR k$ = CHR$(27) OR choice_made% = 1

COLOR orig_fg%, orig_bg% ' restore original colors
LOCATE row% + (ub% - lb%) + 1, col% ' position cursor under menu
LIGHTBAR% = selected%
END FUNCTION
grymmjack (gj!)
GitHubYouTube | Soundcloud | 16colo.rs
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Messages In This Thread
LIGHTBAR Menu - by grymmjack - 07-31-2023, 08:45 AM
RE: LIGHTBAR Menu - by bplus - 07-31-2023, 01:59 PM
RE: LIGHTBAR Menu - by grymmjack - 08-01-2023, 12:17 AM
RE: LIGHTBAR Menu - by Dimster - 07-31-2023, 03:51 PM
RE: LIGHTBAR Menu - by grymmjack - 08-01-2023, 12:18 AM
RE: LIGHTBAR Menu - by James D Jarvis - 08-02-2023, 08:27 PM
RE: LIGHTBAR Menu - by grymmjack - 08-06-2023, 03:55 AM
RE: LIGHTBAR Menu - by grymmjack - 08-06-2023, 12:01 AM
RE: LIGHTBAR Menu - by bplus - 08-06-2023, 12:23 AM
RE: LIGHTBAR Menu - by grymmjack - 08-06-2023, 03:46 AM
RE: LIGHTBAR Menu - by grymmjack - 08-06-2023, 03:44 AM
RE: LIGHTBAR Menu - by grymmjack - 08-06-2023, 06:01 AM
RE: LIGHTBAR Menu - by grymmjack - 08-06-2023, 09:18 PM
RE: LIGHTBAR Menu - by grymmjack - 08-07-2023, 02:05 AM
RE: LIGHTBAR Menu - by James D Jarvis - 08-08-2023, 04:48 PM



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