08-15-2023, 09:22 PM
I'm wondering if there are any practical limits to how many sounds, fonts, images and arrays I can have open in a QB64 program before it starts to bog down. I'm working on a space game on a Mac, and the Activity Monitor tells me I'm using about 150 MB of memory, and with the program running I'm using from 36% to 98% of the CPU. It runs fine right now, just wondering if I need to be very careful with the resources. Thanks.