Is _WINDOWHANDLE working properly?
#6
(08-17-2023, 09:37 PM)Dav Wrote: I played with _SCREENEXISTS, but on my machine it didn't seem to always prevent to problem, so I went back to using _DELAY.  In Terry's code using it didn't work for me either.  Perhaps I'm calling it wrong.  Here's how I was calling it:

DO: LOOP UNTIL _SCREENEXISTS

- Dav

And when you combine both as shown in the SCREENEXISTS wiki example?

I mean it might be hard for the GL thread to set up the screen, if the main program does use all CPU power in a tight busy loop.
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Messages In This Thread
RE: Is _WINDOWHANDLE working properly? - by Dav - 08-17-2023, 08:53 PM
RE: Is _WINDOWHANDLE working properly? - by Dav - 08-17-2023, 09:37 PM
RE: Is _WINDOWHANDLE working properly? - by RhoSigma - 08-17-2023, 09:50 PM
RE: Is _WINDOWHANDLE working properly? - by Dav - 08-17-2023, 10:09 PM
RE: Is _WINDOWHANDLE working properly? - by Dav - 08-18-2023, 01:14 PM
RE: Is _WINDOWHANDLE working properly? - by Dav - 08-18-2023, 03:29 PM
RE: Is _WINDOWHANDLE working properly? - by Dav - 08-18-2023, 04:47 PM



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