05-26-2022, 12:55 AM
I've never actually written a computer "game". I tend to do utilities for table top role playing games or I code work related applications. I've seen some great games here, but with the exception of a painfully slowly progressing billiards simulation, I've never had the urge to do one myself.
I used it to program a grain harvest database. It tracks truckloads as they come in to our elevator. For each load, it accepts a gross weight and test moisture, then computes totals by farm and field, and calculates average drying shrinkage. I probably could have used a spread sheet program, but all I'd learn was the spreadsheet. I've been using it for over 20 years and it's evolved as QBasic/QB64 and my skills have.
I used it to program a grain harvest database. It tracks truckloads as they come in to our elevator. For each load, it accepts a gross weight and test moisture, then computes totals by farm and field, and calculates average drying shrinkage. I probably could have used a spread sheet program, but all I'd learn was the spreadsheet. I've been using it for over 20 years and it's evolved as QBasic/QB64 and my skills have.
DO: LOOP: DO: LOOP
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