06-08-2022, 06:57 AM
(06-08-2022, 12:10 AM)DSMan195276 Wrote: I know the path looks odd but it's actually correct.internal/c/...is the path in the QB64 folder. On Windows either slash is allowed for these situations, so it works fine (There are cases were we do fix to all back slashes, but it would be a lot of extra work to do it everywhere and it's not necessary).
It seems like the gamepad build logic just doesn't work correctly, it looks like I'm missing a testcase for it: https://github.com/QB64-Phoenix-Edition/...pile_tests
It should be easy enough to address, sorry about that.
Edit: I have a PR out to fix this issue here: https://github.com/QB64-Phoenix-Edition/QB64pe/pull/101
Thank you all.
I confirm that the problem is present only in version 0.71 (the 0.6 works).
Wherever I put the QB64 folder and my project (on C:\; D:\; etc.) the result is always that mistake.
I tried with simpler projects and the compilation ended successfully. This would suggest that something in the code is incompatible with the 0.71 (with QB64 2.02 instead no problem) but does not explain why with the 0.6 everything works.