Programming 2 games: Android Nim and Obstacle
#3
Nice!

Christopherson was the master of using machine language subroutines with Basic on the TRS-80.

I had Dancing Demon and Voyage of the Valkyrie (both by Christopherson) back in the day, but not Android Nim.

I like the way you're packing graphics block characters into the source code in strings; very TRS-80-like.
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RE: Programming 2 games: Android Nim and Obstacle - by JRace - 07-26-2022, 12:25 AM



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