08-05-2022, 03:23 AM
I remember a couple old games which used this as an organization method. Was it Zork? Wizardry? The way it worked was by setting code sections into various number ranges.
Example:
Line 100.000 - 199.999 was character creation.
Line 200.000 - 299.999 was character level up + skill acquire
And so on.
Example:
Line 100.000 - 199.999 was character creation.
Line 200.000 - 299.999 was character level up + skill acquire
And so on.