Raylib Wrapper Help
#14
You're using myTex incorrectly. You can't use the return from LoadTexture directly as a Texture "object". myTex& is a different variable from myTex. The ampersand (&) means LONG. So the IDE thinks you have an undeclared variable called myTex, which is a long. I'm going to have to look at that example and see what can be done. Even if you could use the struct in such a way, you'd be overwriting anything you set in the myTex declaration when you assigned it to the value of LoadTexture.
Ask me about Windows API and maybe some Linux stuff
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Messages In This Thread
Raylib Wrapper Help - by LeftyG - 08-27-2022, 07:44 PM
RE: Raylib Wrapper Help - by SMcNeill - 08-27-2022, 09:33 PM
RE: Raylib Wrapper Help - by LeftyG - 08-27-2022, 09:39 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-29-2022, 03:44 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-29-2022, 07:13 PM
RE: Raylib Wrapper Help - by LeftyG - 08-29-2022, 09:29 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 02:43 AM
RE: Raylib Wrapper Help - by LeftyG - 08-30-2022, 03:05 AM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 05:00 AM
RE: Raylib Wrapper Help - by LeftyG - 08-30-2022, 05:25 AM
RE: Raylib Wrapper Help - by TempodiBasic - 08-30-2022, 05:07 AM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 05:37 AM
RE: Raylib Wrapper Help - by LeftyG - 08-30-2022, 05:49 AM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 12:07 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 12:12 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 12:45 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 04:49 PM
RE: Raylib Wrapper Help - by LeftyG - 08-30-2022, 06:38 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 06:49 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 07:21 PM
RE: Raylib Wrapper Help - by SpriggsySpriggs - 08-30-2022, 07:43 PM
RE: Raylib Wrapper Help - by LeftyG - 08-30-2022, 08:55 PM



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