Just like the real thing.
Put one of your sound files, like a .mp3 file, in the same folder as this. When it starts it asks for the file name, and you will also need the ending (like .mp3). Then it will play the song
and shoot lightning in the frequencies of the music. After it ends it will go back to asking for a song name again.
Tell me what you think. I got almost all the code from the Wiki Help page with an example of sound frequency display here: https://qb64phoenix.com/qb64wiki/index.php/MEMSOUND
I just turned the frequency waves into lightning bolts pretty much on a rod.
(Code deleted, scroll down to my next code I posted.)
Put one of your sound files, like a .mp3 file, in the same folder as this. When it starts it asks for the file name, and you will also need the ending (like .mp3). Then it will play the song
and shoot lightning in the frequencies of the music. After it ends it will go back to asking for a song name again.
Tell me what you think. I got almost all the code from the Wiki Help page with an example of sound frequency display here: https://qb64phoenix.com/qb64wiki/index.php/MEMSOUND
I just turned the frequency waves into lightning bolts pretty much on a rod.
(Code deleted, scroll down to my next code I posted.)