Building sounds with _SNDPLAYCOPY?
#14
Curious. The "Save" in API format. Do you know the folder MS saves your "test.wav" sound file in, to look up the file after it is saved? If so, would there be anyway in this code to have it saved to a different specified folder? If not, knowing where it is saved would just take a simple file move operation with SHELL or in QB64 with NAME AS.

Pete
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Messages In This Thread
Building sounds with _SNDPLAYCOPY? - by james2464 - 10-12-2022, 09:04 PM
RE: Building sounds with _SNDPLAYCOPY? - by Pete - 10-12-2022, 09:29 PM
RE: Building sounds with _SNDPLAYCOPY? - by a740g - 10-13-2022, 03:06 PM
RE: Building sounds with _SNDPLAYCOPY? - by a740g - 10-12-2022, 09:54 PM
RE: Building sounds with _SNDPLAYCOPY? - by Pete - 10-12-2022, 10:08 PM
RE: Building sounds with _SNDPLAYCOPY? - by a740g - 10-13-2022, 03:09 PM
RE: Building sounds with _SNDPLAYCOPY? - by Pete - 10-13-2022, 03:41 PM
RE: Building sounds with _SNDPLAYCOPY? - by Pete - 10-13-2022, 03:50 PM
RE: Building sounds with _SNDPLAYCOPY? - by Pete - 10-13-2022, 05:56 PM
RE: Building sounds with _SNDPLAYCOPY? - by Pete - 10-14-2022, 07:51 PM



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