possible programming challenge: a smart(er) IDE?
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(10-14-2022, 05:40 PM)TerryRitchie Wrote:
(10-14-2022, 04:46 PM)Spriggsy Wrote: One thing to consider would be libraries. Some things that are accomplished in Python require different libraries from what is used to achieve the same result in C/C++. Any sort of translator would have to be aware of these common libraries and know when to include them. That would be quite difficult as well.

That was the first thing that came to mind while reading through this thread. Python relies heavily on libraries.

And yes, I miss STxAxTIC's posts too. They were always very interesting. His knowledge of math was impressive.

Yeah, this initially would not be about porting over libraries, it would still be all done using QB64's ecosystem. If you want graphics and know pygame, too bad, you have to do it the QB64 way. BUT you get to do it in Python or JavaScript syntax. If you have to have the library, then recreate it natively. As a start anyway. (See my reply to Spriggsy for other ideas or followup questions related to this.)
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RE: possible programming challenge: a smart(er) IDE? - by madscijr - 10-14-2022, 06:15 PM



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