10-22-2022, 06:00 PM
Cube smube. Where's my decahedron!
Hell, it's always something. What's cool is concepts are concepts. Get enough of a team together to use them, and eventually you get a 3-D game engine. Since I've only worked on two team project in my entire 30+ years of coding, I can't imagine myself going very far in 3-D gaming apps. If I could program one, up to today's standards, in a year, I might feel differently. I like stuff like Chivalry II. Oh, I don't play it, I just think it would be fascinating to be able to code it, but what MG gave use as a graphical 3-D motion concept here, in under 100-lines, is truly inspiring.
Pete
Hell, it's always something. What's cool is concepts are concepts. Get enough of a team together to use them, and eventually you get a 3-D game engine. Since I've only worked on two team project in my entire 30+ years of coding, I can't imagine myself going very far in 3-D gaming apps. If I could program one, up to today's standards, in a year, I might feel differently. I like stuff like Chivalry II. Oh, I don't play it, I just think it would be fascinating to be able to code it, but what MG gave use as a graphical 3-D motion concept here, in under 100-lines, is truly inspiring.
Pete