Shadowing
#8
Cube smube. Where's my decahedron!

Hell, it's always something. What's cool is concepts are concepts. Get enough of a team together to use them, and eventually you get a 3-D game engine. Since I've only worked on two team project in my entire 30+ years of coding, I can't imagine myself going very far in 3-D gaming apps. If I could program one, up to today's standards, in a year, I might feel differently. I like stuff like Chivalry II. Oh, I don't play it, I just think it would be fascinating to be able to code it, but what MG gave use as a graphical 3-D motion concept here, in under 100-lines, is truly inspiring.

Pete
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Messages In This Thread
Shadowing - by MasterGy - 10-21-2022, 06:31 PM
RE: Shadowing - by bplus - 10-21-2022, 06:54 PM
RE: Shadowing - by Pete - 10-21-2022, 07:02 PM
RE: Shadowing - by James D Jarvis - 10-22-2022, 12:05 AM
RE: Shadowing - by OldMoses - 10-22-2022, 01:10 AM
RE: Shadowing - by james2464 - 10-22-2022, 05:17 PM
RE: Shadowing - by MasterGy - 10-22-2022, 05:41 PM
RE: Shadowing - by james2464 - 10-22-2022, 06:32 PM
RE: Shadowing - by Pete - 10-22-2022, 06:00 PM
RE: Shadowing - by bplus - 10-22-2022, 06:26 PM
RE: Shadowing - by OldMoses - 10-23-2022, 01:27 AM
RE: Shadowing - by bplus - 10-22-2022, 06:38 PM
RE: Shadowing - by james2464 - 10-22-2022, 06:49 PM
RE: Shadowing - by MasterGy - 10-27-2022, 07:14 AM
RE: Shadowing - by bplus - 10-27-2022, 10:16 AM
RE: Shadowing - by mnrvovrfc - 10-27-2022, 07:03 PM



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