10-30-2022, 10:59 PM
That Kenney tile set was just extensive enough and easy to edit I couldn't keep away from using it.
As for lighting I was figuring on eventually just dropping a lighting mask over the play area image on the mainscreen with a varying alpha channel, that would cut out a lot of computation and wouldn't require keeping track of any extra data elsewhere.
As for lighting I was figuring on eventually just dropping a lighting mask over the play area image on the mainscreen with a varying alpha channel, that would cut out a lot of computation and wouldn't require keeping track of any extra data elsewhere.