Haunted House Text Adventure Game
#12
The original program was quite an achievement with only 4KB of RAM. Nothing worthwhile of images nor sound could fit into that much space. It's possible for a PNG file to be that small but don't expect it to be large or color-detailed, at best a forum avatar. A high-quality single-cycle waveform? Loop it.

Indeed, compared to that original program, or a BASIC version of it, QB64PE is an embarrassment of riches. Yet trying to give it fancy visuals starts to spoil the appeal. But how about programming some howling sinewaves here and there, especially when the player enters a room...
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Messages In This Thread
RE: Haunted House Text Adventure Game - by bplus - 10-30-2022, 11:17 PM
RE: Haunted House Text Adventure Game - by Pete - 10-31-2022, 07:15 PM
RE: Haunted House Text Adventure Game - by Pete - 10-31-2022, 07:31 PM
RE: Haunted House Text Adventure Game - by mnrvovrfc - 11-02-2022, 12:00 AM
RE: Haunted House Text Adventure Game - by Pete - 11-07-2022, 06:54 PM
RE: Haunted House Text Adventure Game - by Pete - 11-08-2022, 06:56 PM



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