OldMoses' Ark of the Codenant
#7
Another trope that I used for striking from the edge of the table, was to position the mouse AHEAD of the cueball and use negative power to "pull" the cueball ahead. It helps with the issue of fine tuning the aim when the mouse is constrained close to the cueball.
DO: LOOP: DO: LOOP
sha_na_na_na_na_na_na_na_na_na:
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Messages In This Thread
OldMoses' Ark of the Codenant - by OldMoses - 04-24-2022, 09:00 PM
RE: OldMoses' Ark of the Codenant - by Dimster - 04-24-2022, 10:33 PM
RE: OldMoses' Ark of the Codenant - by OldMoses - 04-25-2022, 12:59 AM
RE: OldMoses' Ark of the Codenant - by Dimster - 04-25-2022, 02:09 PM
RE: OldMoses' Ark of the Codenant - by OldMoses - 04-27-2022, 10:42 AM
RE: OldMoses' Ark of the Codenant - by bplus - 04-27-2022, 12:40 PM
RE: OldMoses' Ark of the Codenant - by OldMoses - 04-27-2022, 12:55 PM
RE: OldMoses' Ark of the Codenant - by bplus - 04-27-2022, 01:46 PM
RE: OldMoses' Ark of the Codenant - by OldMoses - 04-27-2022, 02:51 PM
RE: OldMoses' Ark of the Codenant - by bplus - 04-27-2022, 03:05 PM



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