11-16-2022, 04:07 AM
It *can* be, but it's a lot of OpenGL and C-header stuff, from what I remember. Asiash (I'm certain I spelled it wrong), had a working example of reading from the hardware image over at the old forums somewhere, so it's not 100% impossible to do. It's just not something that 99.9998% of the user base is going to want to climb that deep into the rabbit hole to sort out how to do.
If you're in that minute group who's interested in sorting it out inside QB64, I wish you well in your endeavor. Gathering info back from a hardware image isn't something that I've ever personally attempted to do in QB64, so you've hit the limits of my personal knowledge and ability to help.
Do I know that *OTHER* people can do it?
YEP! YEP!! Sure do!
Does that mean I have a clue how to do it?
NOPE! Not at all. LOL!
Steve isn't a complete idiot, but he's also not the keeper of all knowledge either.
If you're in that minute group who's interested in sorting it out inside QB64, I wish you well in your endeavor. Gathering info back from a hardware image isn't something that I've ever personally attempted to do in QB64, so you've hit the limits of my personal knowledge and ability to help.
Do I know that *OTHER* people can do it?
YEP! YEP!! Sure do!
Does that mean I have a clue how to do it?
NOPE! Not at all. LOL!
Steve isn't a complete idiot, but he's also not the keeper of all knowledge either.