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Using this code produces an error when icon file does not exist.
Code: (Select All) ' set title icon
If _FileExists("sic64.ico") Then
$ExeIcon:'sic64.ico'
_Icon
End If
_Title "SICK64"
what am i doing wrong?
Erik.
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03-28-2023, 02:02 AM
(This post was last modified: 03-28-2023, 02:03 AM by eoredson.)
I tried this code:
Code: (Select All) $If _FILEEXISTS("SIC64.ICO") Then
Print "exists."
$End If
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If .ICO file is in same folder as bas source and you Run with Output Exe to Source Folder AND you are not finding the .ICO file then try ".\MyName.ICO" instead of "MyName.ICO".
b = b + ...
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(03-28-2023, 02:10 AM)bplus Wrote: If .ICO file is in same folder as bas source and you Run with Output Exe to Source Folder AND you are not finding the .ICO file then try ".\MyName.ICO" instead of "MyName.ICO".
I am not trying to find the existing icon. I am wondering about the ide error when icon file does not exist.
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The metacommands are typically pre-compiler directives that are evaluated as a first pass over the source code. Similar to $Include, the IDE validates the $ExeIcon metacommand interactively to ensure a valid file is specified.
I think if you want to conditionally set the icon after checking for its existence you would want to use the _ICON method instead.
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(03-28-2023, 03:50 AM)dbox Wrote: The metacommands are typically pre-compiler directives that are evaluated as a first pass over the source code. Similar to $Include, the IDE validates the $ExeIcon metacommand interactively to ensure a valid file is specified.
I think if you want to conditionally set the icon after checking for its existence you would want to use the _ICON method instead.
And if it does not exist?
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03-28-2023, 04:33 AM
(This post was last modified: 03-28-2023, 06:01 AM by eoredson.)
I managed to use _icon using the following code but I had to use Paint to convent the .ico to a .bmp file:
Code: (Select All) ' set title icon
i& = _LoadImage("SIC64.BMP", 32)
If i& < -1 Then
_Icon i&
_FreeImage i&
End If
https://qb64phoenix.com/qb64wiki/index.php/LOADIMAGE
NOTE: Icon files are not supported with _LOADIMAGE and an error will occur.
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03-28-2023, 01:51 PM
(This post was last modified: 03-28-2023, 01:52 PM by TempodiBasic.
Edit Reason: mistype a word
)
Hi eoredson
sorry but I cannot find your
Quote:Icon files are not supported with _LOADIMAGE and an error will occur.
at that linked page that you have posted.
Yes there is no .ICO in the list of files that _LOADIMAGE can load,
however I find very good the section of the wiki about icon at this link Icon and Cursor
and at wikipedia page ICO file format.
In the same wiki there are the sections:
Create icon bitmaps
Create icons from bitmaps
Save Icon 32
about your specific question
"if does the file .ICO not exist?"
I remember that professional developing tools use to warning the user about a missed resource need for create the executable file...
pasting this code in QB64pe Ide I got this error because there is no such file in the path of QB64.exe where is the temp file of current code of ide.
and so it seems doing QB64pe...
so I miss the meaning of your message.
Please can say me it in other words?
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Your problem solution EXISTS on my thread - here https://staging.qb64phoenix.com/showthread.php?tid=1525 - and here is example how do it.
Code: (Select All) 'Petr Preclik presents:
'LOADICO function. Use ico files as icons in your programs! Use it as: handle = LOADICON (ico_file_name$, number of frame in this ICO file)
' For list all images in ICO file set second parameter to zero (call it in 32 bit screen)
' For returning how much frames ICO contains, set second parameter as < 0.
_Title "ICO Loader"
Screen _NewImage(1024, 600, 32)
Cls , _RGB32(25, 0, 12)
file$ = "appicon.ico" 'firefox ico file - show 6 images,
Total = LOADICO(file$, -1) 'TOTAL now contains number all frames in ICO file
_PrintMode _KeepBackground
Print "File contains"; Total; "frames."
For all = 1 To Total
i& = LOADICO(file$, all)
If i& < -1 Then _PutImage (X, 100), i&, 0
X = X + _Width(i&)
_FreeImage i&
Next
'try use 2nd ico image in this ico file use as your program icon:
ic& = LOADICO("appicon.ico", 2)
_Icon ic& 'show to program titlebar, it works correctly.
Function LOADICO& (file As String, fram As Integer)
'file identity header
PD = _Dest
Type File_Head
reserved As Integer '0
id_Type As Integer '1
id_Count As Integer 'number of frames in file
End Type
Type ICO_Head
bWidth As _Unsigned _Byte
bHeight As _Unsigned _Byte
color_count As _Unsigned _Byte '0 = >256 colors
bReserved As _Unsigned _Byte '0
wPlanes As _Unsigned Integer 'number of bit layers
wBitCount As _Unsigned Integer 'bites per pixel
dwBytesInRes As Long 'image lenght included palette
dwImageOffset As Long 'icon begin from file begin (driving record)
End Type
Type Ico_Image
ThisSize As Long '40
width As Long
height As Long
biPlanes As Integer '1
BitCount As Integer 'bites per pixel, tj 1, 4 , 8, 24
Compression As Long '0 = BI_RGB, 1 = BI_RLE8, 2 = BI_RLE4
SizeImage As Long 'image size
XPelsPerMeter As Long '0
YPelsPerMeter As Long '0
nic As Long '0 'nothing :)
taky_nic As Long '0 'also nothing :) i have none informations and none sources - for what is this!
End Type
Type IcIm 'help array (maybe? - this is wroted long time ago... :-/ )
W As Integer
H As Integer
colors As _Unsigned _Byte
BPP As _Unsigned _Byte
L As Long
Offset As Long
WP As _Unsigned Integer
End Type
Dim FH As File_Head, IH As ICO_Head, II As Ico_Image
ch = FreeFile
If _FileExists(file$) Then Open file$ For Binary As #ch Else Print "ICO loader error: file "; file$; " not exist.": Sleep 2: System
Get #ch, , FH
If FH.reserved = 0 And FH.id_Type = 1 Then Else Print "unknown format!": System
frames = FH.id_Count 'frames number (total frames) in file
If fram < 0 Then LOADICO& = frames: Exit Function ' -1 is for returning number frames in file
If fram > frames Then Print "This file contains not so much images. File "; file$; " contains "; frames; "frames. Can not using frame"; fram: Sleep 2: Exit Function
' PRINT "Frames in file: "; frames
ReDim Ico(frames) As IcIm
For al_fr = 1 To frames
Get #ch, , IH
Ico(al_fr).W = IH.bWidth
Ico(al_fr).H = IH.bHeight
Ico(al_fr).colors = IH.color_count '0 = >256 colors
Ico(al_fr).BPP = IH.wBitCount 'bites per pixel
Ico(al_fr).L = IH.dwBytesInRes 'image lenght included palette
Ico(al_fr).Offset = IH.dwImageOffset + 1 'icon record byte start position from file begin
If IH.color_count = 0 Then IHcolor_count = 256 Else IHcolor_count = IH.color_count
Ico(al_fr).WP = IHcolor_count
Next al_fr
'vsechny hlavy ke vsem snimkum jsou nacteny. Tato hlava je ridici pro kazdy snimek.
'all heads for all frames are ready. This is head for every head
If fram = 0 Then vs = 1: ve = frames Else vs = fram: ve = fram
For all = vs To ve
Seek #ch, Ico(all).Offset 'posun na spravnou pozici skip to correct position
If Ico(all).BPP = 32 Then ' nejprve otestuju pritomnost PNG pokud je hloubka 32 bit: 'first testing, if PNG is contained in file, when bites per pixel is 32
current_position = Seek(ch)
Dim start_test As String * 8
' DIM end_test AS STRING * 12
start$ = Chr$(137) + Chr$(80) + Chr$(78) + Chr$(71) + Chr$(13) + Chr$(10) + Chr$(26) + Chr$(10)
Get #ch, , start_test$
If start_test$ = start$ Then
Ico(all).BPP = 32
Ico(all).W = 256
Ico(all).H = 256
icon& = _CopyImage(extract_png&(ch), 32): GoTo ______skip
Else
Seek #ch, current_position
End If
End If
Get #ch, , II ' nactu hlavu obrazku. Tato hlava je navic a nepouziva se, aspon mysim.... ' really i dont know for what is this, just some records
If Ico(all).BPP > 0 And Ico(all).BPP <= 8 Then depth = 256 Else depth = 32
If Ico(all).W = 0 Then Ico(all).W = 256
If Ico(all).H = 0 Then Ico(all).H = 256
' PRINT Ico(all).W, Ico(all).H, depth
icon& = _NewImage(Ico(all).W, Ico(all).H, depth)
_Dest icon&
Select Case Ico(all).BPP ' za havou bitmapy nasleduje paleta After bitmap header is palette
Case 1
PalLenght = 1
Case 4
PalLenght = 15 'ok pro 4 barvy OK for 4 colors
Case 8
PalLenght = 255
Case 0, 32
GoTo _______noPalete
End Select
ReDim pal As _Unsigned Long 'vypoctem potvrzeno long LONG confirmed :)
For palete = 0 To PalLenght
Get #ch, , pal
_PaletteColor palete, pal, icon&
Next palete
_______noPalete:
Select Case Ico(all).BPP 'podle bitove hloubky probehne vykresleni drawing starts by bit depth
Case 1 ' testovano na jednom jedinem pripade... this is tested just on ONE file
ReDim bwi As String, valuee As _Unsigned _Byte
For draw1 = 1 To Ico(all).W * Ico(all).H
Get #ch, , valuee
bwi = bwi + DECtoBIN$(valuee)
Next
drawX = 0
drawY = Ico(all).H
For DrawXOR = 1 To Ico(all).W * Ico(all).H
If (Mid$(bwi$, DrawXOR, 1)) = "1" Then PSet (drawX, drawY)
drawX = drawX + 1: If drawX >= Ico(all).W And Ico(all).H Mod 4 = 0 Then drawX = 0: drawY = drawY - 1
Next
Case 4 ' pro soubory o jednom snimku naprosto v poradku (neni podpora PNG ale to asi v 16ti barvach nebude potreba)
' for files contins one frame is this all right (is not PNG support in 16 colors, i think this is not need)
Dim R4 As _Unsigned _Byte
binary$ = ""
For READ_XOR_DATA = 1 To (Ico(all).W * Ico(all).H) / 2
Get #ch, , R4
binary$ = binary$ + DECtoBIN$(R4)
Next READ_XOR_DATA
Dim colors4(Len(binary$)) As _Byte
calc_color = 0
For calc_colors = 1 To Len(binary$) Step 4
colors4(calc_color) = BINtoDEC(Mid$(binary$, calc_colors, 4))
calc_color = calc_color + 1
Next calc_colors
binary$ = ""
clc = 0
drawX = -1
drawY = Ico(all).H - 1
For DrawXOR = 0 To Ico(all).W * Ico(all).H
drawX = drawX + 1: If drawX >= Ico(all).W And Ico(all).H Mod 8 = 0 Then drawX = 0: drawY = drawY - 1
If drawX < Ico(all).W Then PSet (drawX, drawY), colors4(clc): clc = clc + 1
Next
'Pak je AND maska (sirka * vyska) / 8 a nakonec data obrazku
'Then is AND mask (widht * height) / 8 and in end are image data
Erase colors4: binary$ = ""
AndMaskLen = (Ico(all).H * Ico(all).W) / 8
For AM = 1 To AndMaskLen
Get #ch, , R4
binary$ = binary$ + DECtoBIN$(R4)
Next AM
clc = 0
For DrawAND = 0 To Ico(all).W * Ico(all).H
drawX = drawX + 1: If drawX >= Ico(all).W And Ico(all).H Mod 8 = 0 Then drawX = 0: drawY = drawY - 1
If drawX <= Ico(all).W And Mid$(binary$, clc, 1) = "1" Then
_Source icon&
cur = Point(drawX, drawY)
PSet (drawX, drawY), 255 And cur: clc = clc + 1
End If
Next
_Source 0
Case 8
ReDim colors8(Ico(all).H * Ico(all).W) As _Unsigned _Byte
For calc_colors = 1 To Ico(all).H * Ico(all).W
Get #ch, , colors8(calc_colors)
Next calc_colors
binary$ = ""
AndMaskLen = (Ico(all).H * Ico(all).W) / 8 'predelavano
ReDim r5 As _Unsigned _Byte
For AM = 1 To AndMaskLen
Get #ch, , r5
binary$ = binary$ + DECtoBIN$(r5)
Next AM
clc = 0
For draw_itY = 1 To Ico(all).H
For draw_itX = 0 To Ico(all).W - 1
clc = clc + 1
_Source icon&
cur = Point(draw_itX + 1, draw_itY)
PSet (draw_itX, Ico(all).H - draw_itY), colors8(clc) ' XOR cur
Next: Next
drawY = Ico(all).H - 1
clc = 0
For DrawAND = 1 To Ico(all).W * Ico(all).H
drawX = drawX + 1: If drawX >= Ico(all).W And Ico(all).H Mod 4 = 0 Then drawX = 0: drawY = drawY - 1
clrr = Point(drawX, drawY)
clc = clc + 1
If Mid$(binary$, clc, 1) = "1" Then PSet (drawX, drawY), 255 And clrr
Next
_Source 0
Case 0, 32 'overeno, v tomto pripade se opravdu ctou 4 byty 'confirmed, in this case are really 4 bytes read
ReDim cache(1 To Ico(all).W, 1 To Ico(all).H) As _Unsigned Long
For draw_itY = 1 To Ico(all).H
For draw_itX = 1 To Ico(all).W
Get #ch, , cache(draw_itX, draw_itY)
Next: Next
For draw_itY = 1 To Ico(all).H
For draw_itX = 1 To Ico(all).W
PSet (draw_itX - 1, Ico(all).H - draw_itY), cache(draw_itX, draw_itY)
Next: Next
Erase cache
End Select
______skip:
_Dest PD
If fram = 0 Then 'function paramter 0 as fram is for view all images in ico file (my loop muss be in 32 bit graphic mode)
'vypis pokud bude paramter nula
If _PixelSize(_Dest) < 4 Then Print "LOADICO parameter is set as 0. This option is for view all frames in ICO and muss be used with 32 bit screen.": Sleep 2: Exit Function
______resetview:
If listed = 0 Then listed = 1: Cls: _PrintString (300, 20), " Image nr. Width Height BPP Color count": row = 40
If _Height - (row + 10) < 256 Then _PrintString (50, row + 100), "Press key for view next...": Sleep: Cls: listed = 0: GoTo ______resetview
_PutImage (50, row), icon&, 0
_FreeImage icon&
row = row + Ico(all).H + 10
info$ = " " + Str$(all) + " " + Str$(Ico(all).W) + " " + Str$(Ico(all).H) + " " + Str$(Ico(all).BPP) + " " + Str$(Ico(all).WP)
_PrintString (350, row - (Ico(all).H + 10 / 2)), info$
Else
If all = fram Then LOADICO& = icon&: _Dest PD: Exit Function Else _FreeImage icon&
End If
Next all
End Function
Function DECtoBIN$ (vstup)
For rj = 7 To 0 Step -1
If vstup And 2 ^ rj Then DECtoBI$ = DECtoBI$ + "1" Else DECtoBI$ = DECtoBI$ + "0"
Next rj
DECtoBIN$ = DECtoBI$
End Function
Function BINtoDEC (b As String)
For Si = 1 To Len(b)
e$ = Mid$(b$, Si, 1)
c = Val(e$) '
Sj = Len(b) - Si
BINtoDE = BINtoDE + (c * 2 ^ Sj)
Next Si
BINtoDEC = BINtoDE
End Function
Function extract_png& (ch) 'Warning. This function can be very easy used for extraction PNG files from all (also binary) files!
'BEEP
start$ = Chr$(137) + Chr$(80) + Chr$(78) + Chr$(71) + Chr$(13) + Chr$(10) + Chr$(26) + Chr$(10) 'PNG start ID string
eend$ = Chr$(0) + Chr$(0) + Chr$(0) + Chr$(0) + Chr$(73) + Chr$(69) + Chr$(78) + Chr$(68) + Chr$(174) + Chr$(66) + Chr$(96) + Chr$(130) 'PNG end ID string
Seek #ch, Seek(ch) - 8
Z = Seek(ch)
Dim scan As String * 12
Do
Get #ch, , scan$
If scan$ = eend$ Then Exit Do
Seek #ch, Seek(ch) - 11
Loop
K = Seek(ch)
png$ = Space$(K - Z)
Seek #ch, Z
Get #ch, , png$
swp = FreeFile
Open "---png_extr_" For Output As #swp
Close #swp: Open "---png_extr_" For Binary As #swp
Put #swp, , png$
Close #swp
extract_png& = _LoadImage("---png_extr_", 32)
Kill "---png_extr_"
png$ = ""
End Function
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Sorry, got the wrong link:
https://qb64phoenix.com/qb64wiki/index.php/ICON
NOTE: Icon files are not supported with _LOADIMAGE and an error will occur.
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