Very Simple GUI
#51
(06-17-2022, 06:31 PM)Kernelpanic Wrote: So can one stop the spider simply with "x":

Code: (Select All)
While InKey$ <> Chr$(120) 'ASCII Nummer fuer x, stoppt das Programm

LOL still talking about the spider!

Escape should do it but you might switch "end" in the program with "system" which will automatically clear out the old screenshot with active spider. "Press any key to end" doesn't show up well.

Yes, confirmed on my system, I will update the file in Screen Savers Thread.

OK, End wasn't even used, now has System after escape drawing loop, you will be looking at real screen.
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#52
I have repacked the last GUI - Get Filename into a multi-file project.

Manifest of zip should be:
   

So now you have direntry.h, the font file used ARLRDBD.TTF, b+ Very Simple GUI.txt  Notes and Change Log
the .bas source and the .BI and .BM library files. I called the main module MainRouter in the BM file.

Interesting 71 LOC in source have to do with specific app Get Filename, the rest is reusable code.

I sure as heck am not going to develop out of 3 files though.


Attached Files
.zip   RePack GUI Get Filename.zip (Size: 40.88 KB / Downloads: 44)
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#53
This is great work, bplus!

- Dav

Find my programs here in Dav's QB64 Corner
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#54
Thanks Dav!

I spent the morning reorganizing and editing the txt file looks much better IMO. After lunch I settled into a Picture Box Control addition and Demo after spending last night trying to find some Graphic that needed Lists and Text Boxes and feature some sort of picture. Maybe a Quadratic Plotter, maybe a Tile Maker... nothing truly excites me, I'll sleep on it. Ah, in the morning an inspiration! a GUI Forms designer, of course! I get started with all the inputs needed to do a NewControl call but I fritter away the afternoon chasing down a little bug with the blinking cursor that likes to stick halfway out past the border of a Text Box. It was absolutely nutz! I went to feed the neighbors cats, came back and found I had been trying to fix the wrong part of the code! I started Text characters 4 pixels to right of left border and forgot all about that!

Good that's settled but I don't need a picture box so much as another screen or window to draw these controls on.
Well I know I don't want to build an independent floating Dialog Screen, hmmm how about Window layers: screen 1 on top of screen 2 on top of screen 3... ? hmm... I take a nap.
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#55
How about just writing the bas compiling it and see how it looks ?

Wow my first crude GUI Forms Designer worked!

GUI Forms Designer.png
   

Test Form Compiled.png
   

Preview compiled and running!.png
   

Those white numbers in top left corner are mouse coordinates to help get numbers for placing controls in designer.
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#56
(06-19-2022, 02:02 AM)bplus Wrote: Well I know I don't want to build an independent floating Dialog Screen, hmmm how about Window layers: screen 1 on top of screen 2 on top of screen 3... ? hmm... I take a nap.

I used different layers on top of each other in a program with QuickC. Created under Win 95, it ran under MS-DOS and was intended to resemble Windows. It looked something like this:

[Image: Quick-C-Finanz-Ebenen.jpg]

Code: (Select All)
#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <math.h>
#include <graph.h>

#define CURSOR_AUS 0x2000
#define CURSOR_NORMAL 0x0707

void effektivZins( double nominal_zins, double kurs, double p_annu, int t_frei );

main()
{
    int vg_farbe, i, spalte;
    int azeile, aspalte, ezeile, espalte;
    int t_zeit;                              //Tilgungsfreie Zeit
    unsigned int hg_farbe;
    double kurs, nominal_zins, prozent_annu;
    char puffer[64];

    hg_farbe = _getbkcolor();
    vg_farbe = _gettextcolor();
    _gettextwindow( &azeile, &aspalte, &ezeile, &espalte );

    _setbkcolor( 15L );
    _clearscreen( _GCLEARSCREEN );
    _settextcolor( 14 );
    _settextposition( 2, 6 );
    _outtext( "Effektivverzinsung einer Kapitalschuld bei gegebenem Auszahlungskurs" );
    _settextposition( 3, 14 );
    _outtext( "tilgungsfreier Zeit und Tilgung durch Prozentannuität" );
    _settextcolor( 10 );
    for ( i = 1, spalte = 6; i < 69; i++ )
    {
        _settextposition( 4, spalte++ );
        _outtext( "þ" );
    }
    _settextwindow( 6, 2, 24, 79 );
    _setbkcolor( 1L );
    _clearscreen( _GWINDOW );

    _settextcolor( 15 );
    _settextposition( 2, 10 );
    _outtext( "Die vereinbarte Jahres-Nominalverzinsung beträgt (%) : " );
    scanf("%lf", &nominal_zins);
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#57
OK finally the Form Designer and Picture Box Demo is ready. I had some loose ends to tie up and then decided to do a complete Picture Box Demo with the Form thing that allows you to preview your screen with buttons.

So here is all that over 1000 LOC now maybe not so siimple. Line 124 works with QB64 compiling the Preview screen in a Shell. I'd be surprised if it works in Linux but who knows, you will have to definitely rePath the files to your setup even in Windows.

So here is code for Form Designer and Picture Box Demo 282 LOC
Code: (Select All)
Option _Explicit
_Title "GUI Forms Designer" 'b+ build from GUI Get Filename test app 2022-06-16
' 2022-06-18 still organizing this file with: b+ Very Simple GUI.txt file
' 2022-06-19 compiled first working test form

'$include:'vs GUI.BI'

'   Set Globals from BI
Xmax = 1280: Ymax = 700: GuiTitle$ = "GUI Form Designer" ' <<<<<  Window size shared throughout program
OpenWindow Xmax, Ymax, GuiTitle$ ' need to do this before drawing anything from NewControls

'   Dim and set Globals for GUI app
Dim Shared As Long LblName, TbName, LstType, LblType, LblSelType
LblName = NewControl(4, 14, 434, 42, 16, "Name")
TbName = NewControl(2, 62, 426, 136, 32, "name/handle")
LblType = NewControl(4, 10, 476, 80, 16, "Type:") '
LstType = NewControl(3, 10, 493, 80, 112, "Button~Text Box~List Box~Label~Picture") '
LblSelType = NewControl(4, 10, 606, 80, 16, "here") '

Dim Shared As Long LblX, TbX, LblY, TbY, LblW, TbW, LblH, TbH
LblX = NewControl(4, 100, 476, 16, 16, "X ") '
TbX = NewControl(2, 116, 468, 80, 32, "1000") '
LblY = NewControl(4, 100, 518, 16, 16, "Y ") '
TbY = NewControl(2, 116, 510, 80, 32, "200") '
LblW = NewControl(4, 100, 560, 16, 16, "W ") '
TbW = NewControl(2, 116, 552, 80, 32, "300") '
LblH = NewControl(4, 100, 602, 16, 16, "H ") '
TbH = NewControl(2, 116, 594, 80, 32, "1400") '

Dim Shared As Long LblText, TbText
LblText = NewControl(4, 10, _Height - 58, 80, 16, "Text: ")
TbText = NewControl(2, 10, _Height - 42, _Width - 20, 32,_
"Need lot's and lot's of room here for very long labels that might stretch across the screen.")

Dim Shared As Long BtnAdd
BtnAdd = NewControl(1, 210, 552, 120, 74, "Add to List")

ReDim Shared ControlList$(5) ' keep this one dynamic with ReDim
Dim Shared As Long NList
Dim Clist$ ' just for here

' install some prevously Previewed values
NList = 5
ControlList$(1) = "Btn1 = NewControl(1, 20, 20, 100, 32, " + Chr$(34) + "Btn 1 Here" + Chr$(34) + ")"
ControlList$(2) = "Tb1 = NewControl(2, 200, 10, 100, 32, " + Chr$(34) + "Text Box 1" + Chr$(34) + ")"
ControlList$(3) = "Lst1 = NewControl(3, 350, 10, 350, 192, " + Chr$(34) + "List Box 1" + Chr$(34) + ")"
ControlList$(4) = "Lbl1 = NewControl(4, 10, 100, 200, 32, " + Chr$(34) + "Label 1" + Chr$(34) + ")"
ControlList$(5) = "Pic1 = NewControl(5, 10, 200, 200, 200, " + Chr$(34) + "Picture 1" + Chr$(34) + ")"
Clist$ = Join$(ControlList$(), "~")

Dim Shared As Long LblCon, LstCon, LblSelCon
LblCon = NewControl(4, 340, 10, 820, 20, "Controls List:")
LstCon = NewControl(3, 340, 40, 820, _Height - 52 - 20 - 42, Clist$)
LblSelCon = NewControl(4, 340, _Height - 20 - 52, 820, 16, "Selected Control Here")

Dim Shared As Long BtnPreview, BtnDelete, BtnEdit
BtnPreview = NewControl(1, 1170, 40, 100, 32, "Preview")
BtnDelete = NewControl(1, 1170, 82, 100, 32, "Delete")
BtnEdit = NewControl(1, 1170, 124, 100, 32, "Edit")

Dim Shared As Long PicTestMouse
PicTestMouse = NewControl(5, 10, 40, 320, 340, "Test Mouse Clicks Here")
Dim Shared aaa, bbb, ccc, dbbb, dccc
dccc = -2 / 45: dbbb = 1 / 45
aaa = 0: ccc = 106: bbb = 27

MainRouter ' after all controls setup

'  EDIT these to your programs needs
Sub BtnClickEvent (i As Long) ' attach you button click code in here
    Dim As Long j
    Dim b$, t$
    Select Case i
        Case BtnAdd
            NList = NList + 1
            ReDim _Preserve ControlList$(NList)
            ControlList$(NList) = NewControlStr$(1)
            con(LstCon).Text = Join$(ControlList$(), "~")
            drwLst LstCon, -1
        Case BtnPreview
            Open "GUI_Preview.bas" For Output As #1
            Print #1, "'$include:'vs GUI.BI'"
            Print #1, "'   Set Globals from BI              your Title here VVV"
            Print #1, "Xmax = 1280: Ymax = 700: GuiTitle$ = " + Chr$(34) + "GUI Form Designer" + Chr$(34) '<<  Window size shared throughout
            Print #1, "OpenWindow Xmax, Ymax, GuiTitle$ ' need to do this before drawing anything from NewControls"
            Print #1, "'   Dim and set Globals for GUI app"
            Print #1, "Dim Shared As Long ";
            For j = 1 To UBound(ControlList$)
                t$ = LeftOf$(ControlList$(j), " = NewControl(")
                If _Trim$(t$) <> "" Then
                    If Len(b$) Then b$ = b$ + ", " + t$ Else b$ = t$
                End If
            Next
            Print #1, b$
            For j = 1 To UBound(ControlList$)
                Print #1, ControlList$(j)
            Next
            Print #1, ""
            Print #1, "MainRouter ' after all controls setup"
            Print #1, ""
            Print #1, "Sub BtnClickEvent (i As Long)"
            Print #1, "   Select Case i"
            Print #1, "   End Select"
            Print #1, "End Sub"
            Print #1, ""
            Print #1, "Sub LstSelectEvent (control As Long)"
            Print #1, "   Select Case control"
            Print #1, "   End Select"
            Print #1, "End Sub"
            Print #1, ""
            Print #1, "Sub PicClickEvent (i As Long, Pmx As Long, Pmy As Long)"
            Print #1, "   Select Case i"
            Print #1, "   End Select"
            Print #1, "End Sub"
            Print #1, ""
            Print #1, "Sub PicFrameUpdate (i As Long)"
            Print #1, "   Select Case i"
            Print #1, "   End Select"
            Print #1, "End Sub"
            Print #1, ""
            Print #1, "'$include:'vs GUI.BM'"
            Close #1
            _Delay .5
            ' It worked!!! IDE Run Menu: "Output EXE to Source Folder" bulleted
            Shell "C:\Users\marka\Downloads\qb64_win-x64-0.8.2\qb64\qb64.exe -c " + _
            Chr$(34) + "C:\Users\marka\Desktop\QB64 work\000 work QB64\GUI Tools\GUI_Preview.bas" + Chr$(34)
            _Delay 3
            Shell Chr$(34) + "C:\Users\marka\Desktop\QB64 work\000 work QB64\GUI Tools\GUI_Preview.exe" + Chr$(34)
            '................  Of couse you will need to fix this for your system setup ..............................

        Case BtnDelete
            If con(LstCon).Text2 <> "" Then
                Remove con(LstCon).Text2, ControlList$()
                con(LstCon).Text = Join$(ControlList$(), "~")
                con(LstCon).N2 = 1 ' better than leaving it on a likely blank
                con(LstCon).Text2 = ""
                drwLst LstCon, 0
                con(LblSelCon).Text = ""
                drwLbl LblSelCon
            End If
        Case BtnEdit
            If con(LstCon).Text2 <> "" Then
                con(TbName).Text = _Trim$(LeftOf$(con(LstCon).Text2, " ="))
                drwTB TbName, 0
                ReDim T$(1 To 1)
                Split RightOf$(con(LstCon).Text2, "NewControl("), ", ", T$()
                Select Case _Trim$(T$(1))
                    Case "1": con(LstType).Text2 = "Button"
                    Case "2": con(LstType).Text2 = "Text Box"
                    Case "3": con(LstType).Text2 = "List Box"
                    Case "4": con(LstType).Text2 = "Label"
                    Case "5": con(LstType).Text2 = "Picture"
                End Select
                con(LblSelType).Text = con(LstType).Text2
                drwLbl LblSelType
                con(TbX).Text = _Trim$(T$(2))
                drwTB TbX, 0
                con(TbY).Text = _Trim$(T$(3))
                drwTB TbY, 0
                con(TbW).Text = _Trim$(T$(4))
                drwTB TbW, 0
                con(TbH).Text = _Trim$(T$(5))
                drwTB TbH, 0
                con(TbText).Text = LeftOf$(RightOf$(_Trim$(T$(6)), Chr$(34)), Chr$(34))
                drwTB TbText, 0
                BtnClickEvent BtnDelete 'clear the item from LstCon
            End If
    End Select
End Sub

Sub LstSelectEvent (control As Long)
    Select Case control
        Case LstType
            con(LblSelType).Text = con(LstType).Text2
            drwLbl LblSelType
        Case LstCon
            con(LblSelCon).Text = Mid$(con(LstCon).Text2, 1, 600 / 8 - 2)
            drwLbl LblSelCon
    End Select
End Sub

Sub PicClickEvent (i As Long, Pmx As Long, Pmy As Long) ' attach your Picture click code in here
    Select Case i
        Case PicTestMouse 'test handling a click event
            _Dest con(i).N1
            If Pmy > 20 Then
                _PrintString (Pmx, Pmy), Str$(Pmx) + "," + Str$(Pmy)
                Circle (Pmx, Pmy), 1
            End If
            _Dest 0
            drwPic i, -1
    End Select
End Sub

Sub PicFrameUpdate (i As Long) ' attach your Picture click code in here
    Dim x, y
    Select Case i
        Case PicTestMouse 'test handling a click event
            _Dest con(i).N1
            ' loop code here    shared all variables that need to persist between calls
            Line (0, 0)-(319, 319), &H09220044, BF
            aaa = aaa + _Pi(2 / 360): bbb = bbb + dbbb: ccc = ccc + dccc
            If bbb < 5 Then bbb = 5: dbbb = -dbbb
            If bbb > 53 Then bbb = 53: dbbb = -dbbb
            If ccc < 53 Then ccc = 53: dccc = -dccc
            If ccc > 106 Then ccc = 106: dccc = -dccc
            x = 160 + 53 * Cos(aaa): y = 180 + 53 * Sin(aaa)
            drawShip x, y, _RGB32(255, 255, 0)
            x = 160 + ccc * Cos(aaa + _Pi(2 / 3)): y = 180 + bbb * Sin(aaa + _Pi(2 / 3))
            drawShip x, y, _RGB32(200, 0, 0)
            x = 160 + bbb * Cos(aaa + _Pi(4 / 3)): y = 180 + ccc * Sin(aaa + _Pi(4 / 3))
            drawShip x, y, _RGB32(0, 0, 160)
            _Dest 0
            drwPic i, 0
    End Select
End Sub

' some fun with Picture demo
Sub drawShip (x, y, colr As _Unsigned Long) 'shipType     collisions same as circle x, y radius = 30
    Static ls
    Dim light As Long, r As Long, g As Long, b As Long
    r = _Red32(colr): g = _Green32(colr): b = _Blue32(colr)
    fellipse x, y, 6, 15, _RGB32(r, g - 120, b - 100)
    fellipse x, y, 18, 11, _RGB32(r, g - 60, b - 50)
    fellipse x, y, 30, 7, _RGB32(r, g, b)
    For light = 0 To 5
        fcirc x - 30 + 11 * light + ls, y, 1, _RGB32(ls * 50, ls * 50, ls * 50)
    Next
    ls = ls + 1
    If ls > 5 Then ls = 0
End Sub

' ======== helper subs for drawShip that you can use for other things specially fcirc = fill_circle  x, y, radius, color

Sub fellipse (CX As Long, CY As Long, xr As Long, yr As Long, C As _Unsigned Long)
    If xr = 0 Or yr = 0 Then Exit Sub
    Dim h2 As _Integer64, w2 As _Integer64, h2w2 As _Integer64
    Dim x As Long, y As Long
    w2 = xr * xr: h2 = yr * yr: h2w2 = h2 * w2
    Line (CX - xr, CY)-(CX + xr, CY), C, BF
    Do While y < yr
        y = y + 1
        x = Sqr((h2w2 - y * y * w2) \ h2)
        Line (CX - x, CY + y)-(CX + x, CY + y), C, BF
        Line (CX - x, CY - y)-(CX + x, CY - y), C, BF
    Loop
End Sub

Sub fcirc (x As Long, y As Long, R As Long, C As _Unsigned Long) 'vince version  fill circle x, y, radius, color
    Dim x0 As Long, y0 As Long, e As Long
    x0 = R: y0 = 0: e = 0
    Do While y0 < x0
        If e <= 0 Then
            y0 = y0 + 1
            Line (x - x0, y + y0)-(x + x0, y + y0), C, BF
            Line (x - x0, y - y0)-(x + x0, y - y0), C, BF
            e = e + 2 * y0
        Else
            Line (x - y0, y - x0)-(x + y0, y - x0), C, BF
            Line (x - y0, y + x0)-(x + y0, y + x0), C, BF
            x0 = x0 - 1: e = e - 2 * x0
        End If
    Loop
    Line (x - R, y)-(x + R, y), C, BF
End Sub

Function NewControlStr$ (dummy)
    Dim As Long typ
    dummy = 0
    Select Case con(LblSelType).Text
        Case "Button": typ = 1
        Case "Text Box": typ = 2
        Case "List Box": typ = 3
        Case "Label": typ = 4
        Case "Picture": typ = 5
    End Select
    NewControlStr$ = con(TbName).Text + " = NewControl(" + _trim$(str$(typ)) + ", "+ con(TbX).Text + ", " + con(TbY).Text + ", " +_
     con(TbW).Text + ", " + con(TbH).Text + ", " + chr$(34) + con(TbText).Text+ chr$(34) + ")"
End Function


'$include:'vs GUI.BM'

Here is the code it writes for GUI_Preview:
Code: (Select All)
'$include:'vs GUI.BI'
'   Set Globals from BI              your Title here VVV
Xmax = 1280: Ymax = 700: GuiTitle$ = "GUI Form Designer"
OpenWindow Xmax, Ymax, GuiTitle$ ' need to do this before drawing anything from NewControls
'   Dim and set Globals for GUI app
Dim Shared As Long Tb1, Lst1, Lbl1, Pic1, BtnQuit
Tb1 = NewControl(2, 200, 10, 100, 32, "Text Box 1")
Lst1 = NewControl(3, 350, 10, 350, 192, "List Box 1")
Lbl1 = NewControl(4, 10, 100, 200, 32, "Label 1")
Pic1 = NewControl(5, 10, 200, 200, 200, "Picture 1")


BtnQuit = NewControl(1, 700, 300, 100, 32, "Quit")

MainRouter ' after all controls setup

Sub BtnClickEvent (i As Long)
    Select Case i
    End Select
End Sub

Sub LstSelectEvent (control As Long)
    Select Case control
    End Select
End Sub

Sub PicClickEvent (i As Long, Pmx As Long, Pmy As Long)
    Select Case i
    End Select
End Sub

Sub PicFrameUpdate (i As Long)
    Select Case i
    End Select
End Sub

'$include:'vs GUI.BM'

And screen shot of Window Design and Demo, Compile and GUI_Preview running
           

And the zip with Source .bas, Gui_Priveiw.bas, Font File, Direntry.h, vs GUI.BI and vs GUI.BM and the docs b+ Very Simple GUI.txt


Attached Files
.zip   Form Designer and Pic Box Demo.zip (Size: 16.66 KB / Downloads: 46)
b = b + ...
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#58
nice work @bplus. the cursor in the input field is not stable. for the rest, I think the ideal would be to define a single window (resolution 1800x900 or other. most of the current screen displays are 1980x1080) and inside a working window (resolution of 1280x720 to see big modifiable in the code generated by the user) and all around the functions of creation of the gadgets, the positonnement will be seen in real time in the working window. the coordinates x y will be readapte in the generated code. of course, it is only a suggestion. good continuation.
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#59
Yeah, didn't put screen sizing in .BI to allow coders to put in what they need and you could even prompt the user for a size. Text Boxes might be shaky but I think I have cursor contained in box in last update, progress. Speaking of TB, you can clear one now with Shift + Delete or Shift + Backspace.

I am planning another string parameter to be parsed, so can add in optionals with only one more parameter say Parse$ which could simple be empty eg, Parse$ = "ImageFile = MyImageFile.png" or Parse$ = "data = 1,2,3,4.. delimiter = , " or both Parse$ = "ImageFile = MyImageFile.png; data = 1,2,3,4..; delimiter = , "

Parse$ = ; delimited items of variable = value; variable = value; variable = value;... for what is needed.

Also maybe add a grid to the Preview screen for future placement of controls.

Update: oops, see an error in Picture control, alpha blacking out is doing the wrong rectangle
Line:
Line (0, 0)-(319, 319), &H09220044, BF
should be
Line (0, 20) - step(320, 320), &H09220044, BF
forgot about Picture Box Title.

Another update: looks like the Picture Box Active Control White Box is not showing, maybe better to draw on top after _PutImage.
b = b + ...
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#60
This fixes showing whether the Picture Box is active or not:
Code: (Select All)
Sub PicFrameUpdate (i As Long)
    Dim x, y
    Select Case i
        Case PicTestMouse 'test handling a click event
            _Dest con(i).N1
            ' loop code here    shared all variables that need to persist between calls
            Line (1, 20)-Step(318, 318), &H09220044, BF
            aaa = aaa + _Pi(2 / 360): bbb = bbb + dbbb: ccc = ccc + dccc
            If bbb < 5 Then bbb = 5: dbbb = -dbbb
            If bbb > 53 Then bbb = 53: dbbb = -dbbb
            If ccc < 53 Then ccc = 53: dccc = -dccc
            If ccc > 106 Then ccc = 106: dccc = -dccc
            x = 160 + 53 * Cos(aaa): y = 180 + 53 * Sin(aaa)
            drawShip x, y, _RGB32(255, 255, 0)
            x = 160 + ccc * Cos(aaa + _Pi(2 / 3)): y = 180 + bbb * Sin(aaa + _Pi(2 / 3))
            drawShip x, y, _RGB32(200, 0, 0)
            x = 160 + bbb * Cos(aaa + _Pi(4 / 3)): y = 180 + ccc * Sin(aaa + _Pi(4 / 3))
            drawShip x, y, _RGB32(0, 0, 160)
            _Dest 0
            drwPic i, ActiveControl = i
    End Select
End Sub

Now I see it had the comment from the Pic Click Event.
b = b + ...
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